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Too many waiting points error after opening game #449
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Generelly loading multiple savegames after each other is not advised. Not just with Courseplay, but generally. Giants doesn't do a great job of resetting data when leaving a savegame, so each mod needs to take extra care to do it itself.
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On Sat, May 10, 2014 at 2:10 AM, Jakob Tischler notifications@github.comwrote:
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And which savegame load was that? Second? Also, are you sure you're not always loading the course again each savegame. The vehicle's last course is automatically loaded during a savegame load, so maybe you manually add the same course again and again? |
That was the 2nd save game. It showed the "Too many waiting points" error On Sat, May 10, 2014 at 9:17 AM, Jakob Tischler notifications@github.comwrote:
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What about my other question?
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Not loading the course manually.
On Sat, May 10, 2014 at 10:42 AM, Jakob Tischler
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Ok, I can for the life of me not replicate your problem. Can you please send me your complete savegame? |
Closed due to inactivity. |
After a number of times (doesn't seem to be a set #) opening and closing the save game the courses will become unusable. When you open the game and try to run a course the error "Too many waiting points. Only 3 allowed" is shown and the course will not run. This happens with no user modification of the course during the last game and no modification between launching the current game and trying to run the course.
I am running MR 2.1 and trunk build of courseplay.
A broken copy of the courseplay.xml file is here: https://gist.github.com/dbelcham/89aec2aebca3727a389a
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