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JCB FASTRACK 75km/h does not unload combine #6313

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hachfritz opened this issue Nov 11, 2020 · 5 comments
Closed

JCB FASTRACK 75km/h does not unload combine #6313

hachfritz opened this issue Nov 11, 2020 · 5 comments

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@hachfritz
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hachfritz commented Nov 11, 2020

Hello,
I tried to let the combine be unloaded by JCB FASTRACK 75km/h from the ModernClassicDLC, but he just stands at the last waypoint.
In the log stands (debug 4):
2020-11-11 16:35 :04 [dbg4 lp116246] FASTRAC 75 KM/H (#2): -> N/A: Last waypoint reached, end of course.
2020-11-11 16:35 :04 [dbg4 lp116246] FASTRAC 75 KM/H (#2): -> N/A: setNewState: ON_FIELD
2020-11-11 16:35 :04 [dbg4 lp116246] FASTRAC 75 KM/H (#2): -> N/A: setNewOnFieldState: WAITING_FOR_COMBINE_TO_CALL
2020-11-11 16:35 :04 [dbg4 lp116248] FASTRAC 75 KM/H (#2): -> N/A: Unblocked...
2020-11-11 16:35 :04 [dbg4 lp116249] FASTRAC 75 KM/H (#2): -> N/A: Stopped slipping
2020-11-11 16:35 :05 [dbg4 lp116300] CombineUnloadManager: Combine with most fill level is 9600
2020-11-11 16:35 :05 [dbg4 lp116300] CombineUnloadManager: Priority closest, best unloader FASTRAC 75 KM/H (#2)
2020-11-11 16:35 :05 [dbg4 lp116300] CombineUnloadManager: 9600 (#1): fill level 99.6, waiting for unload
2020-11-11 16:35 :05 [dbg4 lp116300] CombineUnloadManager: assigned FASTRAC 75 KM/H (#2) to combine 9600 (#1)
2020-11-11 16:35 :05 [dbg4 lp116300] FASTRAC 75 KM/H (#2): -> 9600 (#1): Combine is waiting for unload, start finding path to combine
2020-11-11 16:35 :05 [dbg4 lp116300] FASTRAC 75 KM/H (#2): -> 9600 (#1): Finding path to 9600 , xOffset = 7.8, zOffset = -8.0
2020-11-11 16:35 :05 [dbg4 lp116300] FASTRAC 75 KM/H (#2): -> 9600 (#1): Ok to start pathfinding, d = 620.2, same direction true
2020-11-11 16:35 :05 [dbg4 lp116300] FASTRAC 75 KM/H (#2): -> 9600 (#1): setNewOnFieldState: WAITING_FOR_PATHFINDER
2020-11-11 16:35 :05 [dbg4 lp116300] FASTRAC 75 KM/H (#2): Speed = 30.0, gx=0.9 gz=3.3 l=3.4 ax=0.9 az=3.3 allowed=false fwd=true
2020-11-11 16:35 :06 [dbg4 lp116301] FASTRAC 75 KM/H (#2): -> 9600 (#1): Found path (184 waypoints, 0 ms)
2020-11-11 16:35 :06 [dbg4 lp116301] FASTRAC 75 KM/H (#2): -> 9600 (#1): Starting a course, at waypoint 1, no next course set.
2020-11-11 16:35 :06 [dbg4 lp116301] FASTRAC 75 KM/H (#2): -> 9600 (#1): setNewOnFieldState: DRIVE_TO_COMBINE
2020-11-11 16:35 :06 [dbg4 lp116301] FASTRAC 75 KM/H (#2): -> 9600 (#1): onWaypointPassed 1
2020-11-11 16:35 :09 [dbg4 lp116377] FASTRAC 75 KM/H (#2): -> 9600 (#1): Blocked...
2020-11-11 16:35 :09 [dbg4 lp116400] FASTRAC 75 KM/H (#2): proximity: d = 0.7, too close, stop.
2020-11-11 16:35 :09 [dbg4 lp116400] FASTRAC 75 KM/H (#2): Speed = 30.0, gx=0.9 gz=3.3 l=3.4 ax=0.9 az=3.3 allowed=false fwd=true
2020-11-11 16:35 :09 [dbg4 lp116400] FASTRAC 75 KM/H (#2): stopped moving at 2367032 (3856)
2020-11-11 16:35 :12 [dbg4 lp116469] FASTRAC 75 KM/H (#2): -> 9600 (#1): overriding onLeaveVehicle() to prevent turning off lights
2020-11-11 16:35 :12 [dbg4 lp116469] FASTRAC 75 KM/H (#2): -> 9600 (#1): overriding onLeaveVehicle() to prevent turning off lights
2020-11-11 16:35 :13 [dbg4 lp116500] FASTRAC 75 KM/H (#2): proximity: d = 0.7, too close, stop.
2020-11-11 16:35 :13 [dbg4 lp116500] FASTRAC 75 KM/H (#2): Speed = 30.0, gx=0.9 gz=3.3 l=3.4 ax=0.9 az=3.3 allowed=false fwd=true
2020-11-11 16:35 :13 [dbg4 lp116500] FASTRAC 75 KM/H (#2): stopped moving at 2367032 (7016)
2020-11-11 16:35 :15 [dbg4 lp116600] FASTRAC 75 KM/H (#2): proximity: d = 0.7, too close, stop.
2020-11-11 16:35 :15 [dbg4 lp116600] FASTRAC 75 KM/H (#2): Speed = 30.0, gx=0.9 gz=3.3 l=3.4 ax=0.9 az=3.3 allowed=false fwd=true
2020-11-11 16:35 :15 [dbg4 lp116600] FASTRAC 75 KM/H (#2): stopped moving at 2367032 (9037)
2020-11-11 16:35 :17 [dbg4 lp116700] FASTRAC 75 KM/H (#2): proximity: d = 0.7, too close, stop.
2020-11-11 16:35 :17 [dbg4 lp116700] FASTRAC 75 KM/H (#2): Speed = 30.0, gx=0.9 gz=3.3 l=3.4 ax=0.9 az=3.3 allowed=false fwd=true

I tried it with another tractor with the same trailer and course and it worked like normal courseplay.

I use the newest dev 0076
Greetings
hack fritz

PS: Is this a good bug report?

@Tensuko
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Tensuko commented Nov 11, 2020

Never tried that one for unloading but we cant support every vehicles that are somehow special, but I will have a look.

@Tensuko Tensuko added the try to reproduce reproduction possible ? label Nov 11, 2020
@Tensuko
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Tensuko commented Nov 30, 2020

Seems to lock itself with proximity sensor wich looks like it is inside the tractor:
fsScreen_2020_11_30_17_21_39
fsScreen_2020_11_30_17_23_42
FasttracLog.txt

@Tensuko Tensuko removed the try to reproduce reproduction possible ? label Nov 30, 2020
@Tensuko Tensuko added the try to reproduce reproduction possible ? label Dec 8, 2020
@hachfritz
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yes, the sensor position is a little strange.... I never saw something like that before.
But I wonder because the sensor doesn´t block when he drives the course.

@pvaiko
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pvaiko commented Dec 8, 2020

@hachfritz have you tested this with the latest version? We now move the proximity sensor forward until it does not see the own vehicle.

@Tensuko
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Tensuko commented Dec 11, 2020

Tested and it is working now.

@Tensuko Tensuko closed this as completed Dec 11, 2020
@Tensuko Tensuko removed the try to reproduce reproduction possible ? label Dec 11, 2020
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