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refill planter #6818

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0Pietro20 opened this issue Feb 11, 2021 · 3 comments
Closed

refill planter #6818

0Pietro20 opened this issue Feb 11, 2021 · 3 comments
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enhancement postponed will be looked into later

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@0Pietro20
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I tried to create a path that would allow plants (or poplars) to be planted with the CP. The bug that kept the path going even if the seedlings were finished did not show up, the tractor stopped and went to the charging path correctly, but I was not able to understand how to position the pallets to make them enter the load trigger (manually makes me reload the car, but the CP doesn't). I hope I have made myself clear. I attach screen and log (the screens were taken during the execution of the path, to make it clear that the proximity is there but the CP does not load)

Farming Simulator 19 11_02_2021 23_44_42 (1)
Farming Simulator 19 11_02_2021 23_45_24
log.txt

@Tensuko
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Tensuko commented Feb 13, 2021

Will have to take a closer look. But it won't be on priority.
What is if you place a waitpoint and refill it manually (with a frontloader or something)?

@0Pietro20
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Sorry but I've been very busy. If I remember tonight I try to put a waiting point and approach the pallet manually, perhaps placing it on the tool the trigger takes it

@0Pietro20
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I also tried a manual approach from all directions but nothing worked

@Tensuko Tensuko added the postponed will be looked into later label Feb 16, 2021
schwiti6190 added a commit that referenced this issue Jun 26, 2021
schwiti6190 added a commit that referenced this issue Jun 26, 2021
- fixes #6818, refill of tree planter
- fixes #7308, refuel with ad from cp code
schwiti6190 added a commit that referenced this issue Jun 27, 2021
- fixes #6818, refill of tree planter
- fixes #7308, refuel with ad from cp code
Tensuko added a commit that referenced this issue Jul 2, 2021
- fixes #7307
- fixes #6818
- fixes #7308
- fixes #7312
- created CourseDrawModeSetting (the eye Button on the HUD)
- global info texts improvements (no setting to disable yet)

Thanks to @MddMBorg for:
- Modified the SiloDriver to drive back less to prevent pushing chaff out of bunker as much with shield.
- Added a check for a reverse-discharging driver to check the size of the heap, to make it drive over existing heaps a little bit before dumping.
- Not Auto-repair Mission vehicles and tools.
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