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Mode 2 unloader stops when reaching bunker silo trigger #7046

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Martin4325 opened this issue Mar 29, 2021 · 7 comments
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Mode 2 unloader stops when reaching bunker silo trigger #7046

Martin4325 opened this issue Mar 29, 2021 · 7 comments
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@Martin4325
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I have been having some issues with the mode 2 driver when unloading chaff. I have the course set up for a driving through bunker silo. The driver does the first run perfectly, but at the second one he stops once he reach the tiptrigger at the bunker silo. The course simply "ends" and has to be restarted. I have previously used the same tractor and trailer for that specific course
with no trouble although they are mods, so that shouldnt be the problem.
The log says 2021-03-29 18:52 :15 [info lp12388] 6250R (#1): Exception, stopping Courseplay driver, C:/Users/marti/Documents/My Games/FarmingSimulator2019/mods/FS19_Courseplay/BunkersiloManager.lua:237: attempt to index local 'fillUnit' (a nil value)
Copy of the log down below
log.txt

@Martin4325
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Forgot to mention: Im using the latest version of cp ofcourse and I´ve tried both with and without the realistic filltype mass mod, didn´t make a difference either way.
Thanks in advance

@Tensuko
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Tensuko commented Mar 29, 2021

Screenshot of the course ?

@Martin4325
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Martin4325 commented Mar 29, 2021

Skærmbillede (3)
Skærmbillede (4)
Skærmbillede (5)
Skærmbillede (6)
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@Tensuko
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Tensuko commented Apr 13, 2021

Can you try this out on the same map, just with GIANTS Silos and try out single one and a dual one ?

Not sure what happens here.

@Tensuko Tensuko added the try to reproduce reproduction possible ? label Apr 19, 2021
@Tensuko
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Tensuko commented Apr 20, 2021

@schwiti6190 ich konnte diesen callstack produzieren, mit einem GIANTS doppel Silo in der kleinen Variante, aber nur einmal.
Ich weis nicht was es genau auslöst... War aber schon am Anfang des Silos.

2021-04-20 07:59 LUA call stack:
2021-04-20 07:59   =I:/Dokumente/My Games/FarmingSimulator2019/mods/courseplay/base.lua (603) : printCallstack
2021-04-20 07:59   =I:/Dokumente/My Games/FarmingSimulator2019/mods/courseplay/BunkersiloManager.lua (79) : __index
2021-04-20 07:59   =I:/Dokumente/My Games/FarmingSimulator2019/mods/courseplay/BunkersiloManager.lua (544) : getSiloPartPosition
2021-04-20 07:59   =I:/Dokumente/My Games/FarmingSimulator2019/mods/courseplay/AIDriver.lua (1439) : setOffsetsPerWayPoint
2021-04-20 07:59   =I:/Dokumente/My Games/FarmingSimulator2019/mods/courseplay/AIDriver.lua (1241) : setOffsetInBGASilo
2021-04-20 07:59   =I:/Dokumente/My Games/FarmingSimulator2019/mods/courseplay/AIDriver.lua (1228) : tipIntoBGASiloTipTrigger
2021-04-20 07:59   =I:/Dokumente/My Games/FarmingSimulator2019/mods/courseplay/AIDriver.lua (1324) : dischargeAtTipTrigger
2021-04-20 07:59   =I:/Dokumente/My Games/FarmingSimulator2019/mods/courseplay/CombineUnloadAIDriver.lua (233) : onUnLoadCourse
2021-04-20 07:59   =I:/Dokumente/My Games/FarmingSimulator2019/mods/courseplay/CombineUnloadAIDriver.lua (214) : driveUnloadCourse
2021-04-20 07:59   =I:/Dokumente/My Games/FarmingSimulator2019/mods/courseplay/AIDriver.lua (407) : drive
2021-04-20 07:59   =[C] (4294967295)
2021-04-20 07:59   =I:/Dokumente/My Games/FarmingSimulator2019/mods/courseplay/base.lua (603) : xpcall
2021-04-20 07:59   dataS/scripts/vehicles/SpecializationUtil.lua (30)
2021-04-20 07:59   dataS/scripts/vehicles/Vehicle.lua (1306) : raiseEvent
2021-04-20 07:59   dataS/scripts/network/NetworkNode.lua (98) : update
2021-04-20 07:59   dataS/scripts/network/Server.lua (58) : updateActiveObjects
2021-04-20 07:59   dataS/scripts/BaseMission.lua (1500) : update
2021-04-20 07:59   dataS/scripts/FSBaseMission.lua (1979) : update
2021-04-20 07:59   dataS/scripts/missions/mission00.lua (469) : update
2021-04-20 07:59   dataS/scripts/main.lua (1944) : update
2021-04-20 07:59 :45 [info lp33322] 7250 Pro (#2): Exception, stopping Courseplay driver, I:/Dokumente/My Games/FarmingSimulator2019/mods/courseplay/BunkersiloManager.lua:79: attempt to index local 'siloPart' (a nil value)

@Tensuko Tensuko removed try to reproduce reproduction possible ? waitingForUserAnswer labels Apr 20, 2021
schwiti6190 added a commit that referenced this issue Apr 30, 2021
- fix for small bunker silos #7046
- fix for sold bunker silos, might be related to #7138
- might fix mp hud open/close action event #7143
- might fix action event bug #7146
- fixes returning mission vehicles #7045
pvaiko pushed a commit that referenced this issue Apr 30, 2021
- fix for small bunker silos #7046
- fix for sold bunker silos, might be related to #7138
- might fix mp hud open/close action event #7143
- might fix action event bug #7146
- fixes returning mission vehicles #7045
pvaiko added a commit that referenced this issue Apr 30, 2021
- fixes #7157
- fix for small bunker silos #7046
- fix for sold bunker silos, might be related to #7138
- might fix mp hud open/close action event #7143
- might fix action event bug #7146
- fixes returning mission vehicles #7045
- course loading: fixed cosmetic issue
@Tensuko
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Tensuko commented Apr 30, 2021

Try Version 00058 or higher and report

@Tensuko
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Tensuko commented May 8, 2021

Should work now, will close this, reopen if issue still exists.

@Tensuko Tensuko closed this as completed May 8, 2021
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