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update #5

Merged
merged 49 commits into from Aug 8, 2017
Merged

update #5

merged 49 commits into from Aug 8, 2017

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Creeperface01
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Snake1999 and others added 30 commits July 11, 2017 21:11
* Small improvement for Zlib

* Rearrange

* Test class for Zlib
 logged out due to Transferred to 43.xxx.xx.xx/43.xx.xx.xx:12345:12345

-.-
* Fixed furnaces crafting bug and more stoneware. Fixed Nukkit#1770

* Add the support to change Apply Effect in PotionApplyEvent.
…mage

Fix for Issue Nukkit#1795: Non-Arrow projectiles shouldn't cause damage
Fix for issue Nukkit#1817 -- main thread stuck (rollback Zlib)
* Minecart can move!

* Minecart friendly clazz

* Removed unused SetEntityLink....

* Some missing pieces

* Add files via upload

* Small piece to move vehicle

Buggy but works

* Fix player position.

Thank you @Snake1999 for new Entity Data from 1.0 branch
(DATA_RIDER_SEAT_POSITION)

* Add minecart movement on move packet

* Some fix when colliding minecart

Still buggy but player wont bounced away
Track logic for buggy rails
new API on Entity

* Woops

* Fix entity data

Wrong entity data riding seat position :P.
New Rail Abstract
Mobs will dismount vehicle if vehicle is dead

* Time to go rouge

Fix MinecartTNT (exploded non stop)
Minecart can now have new display block!
New packet from @Creeperface01

* FIX

* Minecart collides better than before!

Huge minstake! Problem solved
Minecart moves -1 when not on rail not solved yet. todo
:+1:

* Minecart are now Stable!

Fixed minecart yaw
Fix glitch on minecart
Minecart will be on the ground when off rail!
Who made the wrong Network Id? (TNT)
Implements @yescallop rails

* Rearrange

* Revert

* Removed boolean that i forget to remove

* Working on Powered Rails

Detector rail should detect minecarts.
Code format.
Events for Vehicle
Fixed weird riding?
Still WIP

* Some addons

Minecart will fall down
Fixed Minecart items drops
Powered rail might fixed

* Unique update!

Added Interaction features
Added flying features
A permanent fix for glitch minecarts
Block powered rail can flow
Enum class for Minecart variants
Fix weird riding experience
Fix minecart placement
Fix Mine-TNT not exploding after load world
Now you can play with events
Rewrite Entity class
Renamed fields to suitable name
Rewrite Minecart movement code

* Rewrite riding position

The last events in this class

* Powered Rails now works very well

Fixed rolling amplitude
Riding position rewrite (Not tested yet)
Interaction will interact much better

* Fixes rider position, and minecart hit

* Final upload

Fix false rail orientation
Fix minecart yaw
Moved mount entity into vehicle
Boats now working 👍

* Fix powered rail

* Update BlockRailActivator.java
…pdate (Nukkit#1829)

* Fixed typo, nonstandard naming, removed redundant codes

* Revert: A couple of vehicle events
@Creeperface01 Creeperface01 merged commit 606347a into Creeperface01:generator Aug 8, 2017
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9 participants