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update #5
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update #5
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* Small improvement for Zlib * Rearrange * Test class for Zlib
logged out due to Transferred to 43.xxx.xx.xx/43.xx.xx.xx:12345:12345 -.-
* Fixed furnaces crafting bug and more stoneware. Fixed Nukkit#1770 * Add the support to change Apply Effect in PotionApplyEvent.
Fix Bug HostName Transfer
…mage Fix for Issue Nukkit#1795: Non-Arrow projectiles shouldn't cause damage
Fix for issue Nukkit#1817 -- main thread stuck (rollback Zlib)
* Minecart can move! * Minecart friendly clazz * Removed unused SetEntityLink.... * Some missing pieces * Add files via upload * Small piece to move vehicle Buggy but works * Fix player position. Thank you @Snake1999 for new Entity Data from 1.0 branch (DATA_RIDER_SEAT_POSITION) * Add minecart movement on move packet * Some fix when colliding minecart Still buggy but player wont bounced away Track logic for buggy rails new API on Entity * Woops * Fix entity data Wrong entity data riding seat position :P. New Rail Abstract Mobs will dismount vehicle if vehicle is dead * Time to go rouge Fix MinecartTNT (exploded non stop) Minecart can now have new display block! New packet from @Creeperface01 * FIX * Minecart collides better than before! Huge minstake! Problem solved Minecart moves -1 when not on rail not solved yet. todo :+1: * Minecart are now Stable! Fixed minecart yaw Fix glitch on minecart Minecart will be on the ground when off rail! Who made the wrong Network Id? (TNT) Implements @yescallop rails * Rearrange * Revert * Removed boolean that i forget to remove * Working on Powered Rails Detector rail should detect minecarts. Code format. Events for Vehicle Fixed weird riding? Still WIP * Some addons Minecart will fall down Fixed Minecart items drops Powered rail might fixed * Unique update! Added Interaction features Added flying features A permanent fix for glitch minecarts Block powered rail can flow Enum class for Minecart variants Fix weird riding experience Fix minecart placement Fix Mine-TNT not exploding after load world Now you can play with events Rewrite Entity class Renamed fields to suitable name Rewrite Minecart movement code * Rewrite riding position The last events in this class * Powered Rails now works very well Fixed rolling amplitude Riding position rewrite (Not tested yet) Interaction will interact much better * Fixes rider position, and minecart hit * Final upload Fix false rail orientation Fix minecart yaw Moved mount entity into vehicle Boats now working 👍 * Fix powered rail * Update BlockRailActivator.java
…pdate (Nukkit#1829) * Fixed typo, nonstandard naming, removed redundant codes * Revert: A couple of vehicle events
…Ice on ICE_FLATS (TEST)
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