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Refractor the Color System #503
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📝 Walkthrough📝 WalkthroughWalkthroughThe changes in this pull request introduce a comprehensive rework of tooltips in Modern Warfare Cubed Version 0.2, enhancing player information across various game elements. Key updates include the addition of German and Ukrainian translations, a new shooting sound effect, and several functional adjustments such as conditional fire mode hints and shared ammunition counters. The Changes
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Actionable comments posted: 1
🧹 Outside diff range and nitpick comments (8)
src/main/java/com/paneedah/weaponlib/render/gui/ColorPalette.java (4)
4-10
: Enhance the Javadoc for better clarity and completeness.While the Javadoc provides useful information, consider the following improvements:
- Add
@since
tag to indicate when this class was introduced.- Clarify if all colors in this palette are used in UIs or just specific ones.
- Consider adding
@see
tags to reference related classes (e.g., where these colors are used).- Use
{@code}
tags for color constant names (e.g.,{@code BRIGHT_YARROW}
).Example:
/** * Defines the color palette used for UIs in Modern Warfare Cubed. * <p> * Specific color usages: * <ul> * <li>{@code BRIGHT_YARROW} is used for HUD</li> * <li>{@code SUN_FLOWER} is used for the Open door display</li> * </ul> * * @author Jim * @since [version] * @see [related class, e.g., CustomGui] */
12-15
: Consider expanding the STANDARD section.The STANDARD section currently only includes WHITE and BLACK. Consider adding other commonly used standard colors like RED, GREEN, BLUE, etc. This could make the palette more comprehensive and reduce the need for custom color definitions in other parts of the codebase.
16-36
: Improve consistency in the V1 Pallet section.
- The spelling "Pallet" should be corrected to "Palette" for consistency with the class name.
- Consider using uppercase with underscores for all color names to maintain consistency with Java naming conventions for constants (e.g.,
PETER_RIVER
is correct, butSunFlower
would be more consistent asSUN_FLOWER
).- Add comments to describe the colors or their intended use, especially for less obvious names like "PETER_RIVER" or "BELIZE_HOLE".
Example:
// V1 Palette /** Bright cyan */ public static final int TURQUOISE = 0x1abc9c; /** Vibrant green */ public static final int EMERALD = 0x2ecc71; /** Sky blue */ public static final int PETER_RIVER = 0x3498db; // ... (continue for other colors)
38-58
: Enhance the American Palette section.
- Correct the spelling from "Pallet" to "Palette".
- Consider reorganizing colors by hue or use-case for easier reference.
- Add comments to describe colors or their intended use, especially for unique names like "CHI_GONG" or "PRUNUS_AVIUM".
- Ensure consistency in naming convention (all uppercase with underscores).
Example:
// American Palette // Blues /** Light cyan */ public static final int LIGHT_GREENISH_BLUE = 0x55EFC4; /** Pale blue */ public static final int FADED_POSTER = 0x81ECEC; // ... (continue for other colors, grouped by hue) // Reds and Pinks /** Soft pink */ public static final int FIRST_DATE = 0xFAB1A0; /** Bright pink */ public static final int PINK_GLAMOUR = 0xFF7675; // ... (continue for other colors)Changelog.md (4)
72-72
: Consider adding more detail to the changelog entry.The entry "Moved where we handle colors" is accurate but could be more informative. Consider expanding it to specify the new location or class responsible for color handling, e.g., "Moved color handling from FlatUIColors to ColorPalette for improved organization and maintainability."
Line range hint
1-24
: Ensure consistency in version numbering.The changelog uses different formats for version numbers. For example, "Version 0.2" and "Version 0.1.8". Consider standardizing the version number format throughout the changelog for consistency.
Line range hint
25-31
: Enhance clarity of the warning message.The warning message about potential data loss is crucial. Consider making it more prominent, perhaps by using bold text or a different formatting style. Also, consider providing brief instructions on how to backup worlds for less experienced users.
Line range hint
426-450
: Improve formatting of the credits section.The credits section is informative but could be formatted more clearly. Consider using a table or a more structured list format to improve readability. Also, consider adding brief descriptions of each contributor's main areas of contribution.
📜 Review details
Configuration used: CodeRabbit UI
Review profile: CHILL
📒 Files selected for processing (4)
- Changelog.md (1 hunks)
- src/main/java/com/paneedah/weaponlib/CustomGui.java (4 hunks)
- src/main/java/com/paneedah/weaponlib/jim/util/color/FlatUIColors.java (0 hunks)
- src/main/java/com/paneedah/weaponlib/render/gui/ColorPalette.java (1 hunks)
💤 Files with no reviewable changes (1)
- src/main/java/com/paneedah/weaponlib/jim/util/color/FlatUIColors.java
🧰 Additional context used
🔇 Additional comments (6)
Changelog.md (1)
Line range hint
1-450
: LGTM! Changelog is comprehensive and well-structured.The changelog provides detailed and valuable information about the changes in each version. The recent addition about moving color handling is consistent with the PR objectives. Consider the following minor suggestions for further improvement:
- Standardize version number formatting throughout the changelog.
- Enhance the visibility and clarity of the warning message about potential data loss.
- Improve the formatting of the credits section for better readability.
These changes will further enhance the already well-structured and informative changelog.
src/main/java/com/paneedah/weaponlib/CustomGui.java (5)
10-10
: LGTM: Import statement updated correctly.The import statement has been updated to use
ColorPalette
instead ofFlatUIColors
, which is consistent with the refactoring mentioned in the PR objectives.
418-418
: LGTM: Color constants updated in drawAmmoCounter, please verify color consistency.The color constants in the
drawAmmoCounter
method have been updated to useColorPalette
instead ofFlatUIColors
. This change is consistent with the refactoring.Please run the following script to verify that all color names used in this method exist in
ColorPalette
and match those previously used inFlatUIColors
:#!/bin/bash # Description: Verify color names in ColorPalette used in drawAmmoCounter method # Check for BRIGHT_YARROW and POMEGRANATE colors in ColorPalette rg -n 'BRIGHT_YARROW|POMEGRANATE' src/main/java/com/paneedah/weaponlib/render/gui/ColorPalette.java # Check for any remaining references to FlatUIColors in CustomGui.java rg -n 'FlatUIColors' src/main/java/com/paneedah/weaponlib/CustomGui.javaAlso applies to: 439-439, 442-442, 444-445
Line range hint
1-624
: Verify consistency of color management refactoring across the codebase.The changes in this file appear to be a straightforward refactoring of color management, replacing
FlatUIColors
withColorPalette
. To ensure the refactoring has been applied consistently, please verify the following:Run the following script to check for any remaining references to
FlatUIColors
in the entire codebase:#!/bin/bash # Description: Check for any remaining references to FlatUIColors in the codebase # Search for any remaining imports or uses of FlatUIColors rg -n 'FlatUIColors' src/main/java # List all files that use ColorPalette rg -l 'ColorPalette' src/main/java # Check if FlatUIColors.java still exists if [ -f src/main/java/com/paneedah/weaponlib/jim/util/color/FlatUIColors.java ]; then echo "Warning: FlatUIColors.java still exists and should be removed." fiIf any references to
FlatUIColors
are found (except in comments or strings), they should be updated to useColorPalette
.
Line range hint
1-624
: Summary: Color management refactoring completed successfully.The changes in this file successfully refactor the color management from
FlatUIColors
toColorPalette
. The modifications are consistent with the PR objectives, and no new functionality has been added. To ensure the completeness of this refactoring:
- Please review the
ColorPalette
class to confirm that it provides all necessary color constants.- Verify that the color values in
ColorPalette
match those previously defined inFlatUIColors
.- Ensure that this refactoring has been applied consistently across the entire codebase.
Run the following script to compare the color constants in
ColorPalette
with those inFlatUIColors
:#!/bin/bash # Description: Compare color constants in ColorPalette and FlatUIColors # Extract color constants from ColorPalette rg -o '(?<=public static final int )\w+' src/main/java/com/paneedah/weaponlib/render/gui/ColorPalette.java | sort > color_palette_constants.txt # Extract color constants from FlatUIColors (if it still exists) if [ -f src/main/java/com/paneedah/weaponlib/jim/util/color/FlatUIColors.java ]; then rg -o '(?<=public static final int )\w+' src/main/java/com/paneedah/weaponlib/jim/util/color/FlatUIColors.java | sort > flat_ui_colors_constants.txt # Compare the two files diff color_palette_constants.txt flat_ui_colors_constants.txt else echo "FlatUIColors.java not found. Please manually verify that all necessary color constants are present in ColorPalette." fi # Clean up temporary files rm color_palette_constants.txt flat_ui_colors_constants.txt 2>/dev/nullThis script will help identify any discrepancies between the color constants in
ColorPalette
andFlatUIColors
.
271-272
: LGTM: Color constants updated, please verify color consistency.The color constants have been updated to use
ColorPalette
instead ofFlatUIColors
. This change is consistent with the refactoring.Please run the following script to verify that the color names in
ColorPalette
match those previously used inFlatUIColors
:✅ Verification successful
LGTM: Color constants correctly updated and FlatUIColors removed.
🏁 Scripts executed
The following scripts were executed for the analysis:
Script:
#!/bin/bash # Description: Verify color names in ColorPalette # Check for SUN_FLOWER and WHITE colors in ColorPalette rg -n 'SUN_FLOWER|WHITE' src/main/java/com/paneedah/weaponlib/render/gui/ColorPalette.java # Check for any remaining references to FlatUIColors rg -n 'FlatUIColors' src/main/javaLength of output: 738
Script:
#!/bin/bash # Description: Verify presence of SUN_FLOWER and WHITE in ColorPalette and ensure FlatUIColors.java is removed # List all color constants in ColorPalette.java rg 'public static final int (\w+)' src/main/java/com/paneedah/weaponlib/render/gui/ColorPalette.java | awk '{print $5}' | sort > color_palette_constants.txt # Check for presence of SUN_FLOWER and WHITE grep -E 'SUN_FLOWER|WHITE' color_palette_constants.txt # Verify FlatUIColors.java does not exist if [ -f src/main/java/com/paneedah/weaponlib/jim/util/color/FlatUIColors.java ]; then echo 'FlatUIColors.java still exists in the codebase.' else echo 'FlatUIColors.java has been successfully removed.' fi # Clean up rm color_palette_constants.txtLength of output: 425
package com.paneedah.weaponlib.render.gui; | ||
|
||
|
||
/** | ||
* The Colors used for the UIs in MWC | ||
* <br> | ||
* BRIGHT_YARROW is used for HUD, and SUN_FLOWER is used for the Open door display | ||
* | ||
* @author Jim | ||
*/ | ||
public class ColorPalette { | ||
// STANDARD | ||
public static final int WHITE = 0xffffff; | ||
public static final int BLACK = 0x000000; | ||
|
||
// V1 Pallet | ||
public static final int TURQUOISE = 0x1abc9c; | ||
public static final int EMERALD = 0x2ecc71; | ||
public static final int PETER_RIVER = 0x3498db; | ||
public static final int AMETHYST = 0x9b59b6; | ||
public static final int WET_ASPHALT = 0x34495e; | ||
public static final int GREEN_SEA = 0x16a085; | ||
public static final int NEPHRITIS = 0x27ae60; | ||
public static final int BELIZE_HOLE = 0x2980b9; | ||
public static final int WISTERIA = 0x8e44ad; | ||
public static final int MIDNIGHT_BLUE = 0x2c3e50; | ||
public static final int SUN_FLOWER = 0xf1c40f; | ||
public static final int CARROT = 0xe67e22; | ||
public static final int ALIZARIN = 0xe74c3c; | ||
public static final int CLOUDS = 0xecf0f1; | ||
public static final int CONCRETE = 0x95a5a6; | ||
public static final int ORANGE = 0xf39c12; | ||
public static final int PUMPKIN = 0xd35400; | ||
public static final int POMEGRANATE = 0xc0392b; | ||
public static final int SILVER = 0xbdc3c7; | ||
public static final int ASBESTOS = 0x7f8c8d; | ||
|
||
// American Pallet | ||
public static final int LIGHT_GREENISH_BLUE = 0x55EFC4; | ||
public static final int FADED_POSTER = 0x81ECEC; | ||
public static final int GREEN_DARNER_TAIL = 0x74B9FF; | ||
public static final int SHY_MOMENT = 0xA29BFE; | ||
public static final int CITY_LIGHTS = 0xDFE6E9; | ||
public static final int MINT_LEAF = 0x00B894; | ||
public static final int ROBINS_EGG_BLUE = 0x00CEC9; | ||
public static final int ELECTRON_BLUE = 0x0984e3; | ||
public static final int EXODUS_FRUIT = 0x6C5CE7; | ||
public static final int SOOTHING_BREEZE = 0xB2BEC3; | ||
public static final int SOUR_LEMON = 0xFFEAA7; | ||
public static final int FIRST_DATE = 0xFAB1A0; | ||
public static final int PINK_GLAMOUR = 0xFF7675; | ||
public static final int PICO8_PINK = 0xFD79A8; | ||
public static final int AMERICAN_RIVER = 0x636E72; | ||
public static final int BRIGHT_YARROW = 0xFDCB6E; | ||
public static final int ORANGEVILLE = 0xE17055; | ||
public static final int CHI_GONG = 0xD63031; | ||
public static final int PRUNUS_AVIUM = 0xE84393; | ||
public static final int DRACULA_ORCHID = 0x2D3436; |
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🛠️ Refactor suggestion
Consider refactoring the ColorPalette class for improved organization and usability.
While the ColorPalette
class provides a comprehensive set of color constants, consider the following improvements:
- Group colors by their general hue (e.g., reds, blues, greens) rather than by "palette" to make it easier for developers to find the color they need.
- Use enum instead of static final int for better type safety and to allow for additional metadata (like color names) to be associated with each color.
- Consider adding utility methods for color manipulation (e.g., getting darker/lighter shades, complementary colors).
- Add a color preview in the Javadoc comments using HTML color codes for easy visual reference.
Example structure:
public enum ColorPalette {
// Reds
ALIZARIN(0xe74c3c, "Bright red"),
POMEGRANATE(0xc0392b, "Dark red"),
// Blues
PETER_RIVER(0x3498db, "Sky blue"),
BELIZE_HOLE(0x2980b9, "Dark blue"),
// ... (other colors)
private final int value;
private final String description;
ColorPalette(int value, String description) {
this.value = value;
this.description = description;
}
public int getValue() {
return value;
}
public String getDescription() {
return description;
}
// Utility methods can be added here
}
This refactoring would improve type safety, provide more information about each color, and make the palette more maintainable and user-friendly.
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Actionable comments posted: 0
🧹 Outside diff range and nitpick comments (1)
src/main/java/com/paneedah/weaponlib/render/ModificationGUI.java (1)
Line range hint
1-1095
: Consider refactoring and improving documentationWhile the changes made are improvements, this file is quite large and complex. Consider the following suggestions:
- Break down the
ModificationGUI
class into smaller, more focused classes to improve maintainability.- Add more detailed Javadoc comments to methods and classes, especially for complex rendering logic.
- Consider extracting some of the constants and magic numbers into named constants or configuration files.
- Look for opportunities to reduce code duplication, particularly in the rendering methods.
These changes would improve the overall code quality and make it easier for other developers to understand and maintain the code.
📜 Review details
Configuration used: CodeRabbit UI
Review profile: CHILL
📒 Files selected for processing (1)
- src/main/java/com/paneedah/weaponlib/render/ModificationGUI.java (2 hunks)
🧰 Additional context used
🔇 Additional comments (2)
src/main/java/com/paneedah/weaponlib/render/ModificationGUI.java (2)
848-848
: Update to use ColorPalette.BLACKThe change from a hardcoded color value to
ColorPalette.BLACK
is a good practice. It improves code maintainability and consistency.
1033-1033
: Consistent use of ColorPalette.BLACKThis change is consistent with the previous one, using
ColorPalette.BLACK
instead of a hardcoded value. This maintains consistency throughout the codebase.
📝 Description
Refractor FlatUIColors into ColorPalette.java, also add some javadoc
🎯 Goals
Slowly remove the Jim folder, and combine files that serve the same purpose
❌ Non Goals
Color configuring, break the mod
🚦 Testing
It works!
⏮️ Backwards Compatibility
1.12.2
📚 Related Issues & Documents
N/A
🖼️ Screenshots/Recordings
📖 Added to documentation?