Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Refractor the Color System #503

Open
wants to merge 3 commits into
base: next
Choose a base branch
from

Conversation

strubium
Copy link
Contributor

📝 Description

Refractor FlatUIColors into ColorPalette.java, also add some javadoc

🎯 Goals

Slowly remove the Jim folder, and combine files that serve the same purpose

❌ Non Goals

Color configuring, break the mod

🚦 Testing

It works!

⏮️ Backwards Compatibility

1.12.2

📚 Related Issues & Documents

N/A

🖼️ Screenshots/Recordings

2024-10-21_15 50 42

📖 Added to documentation?

  • 📜 README.md
  • 📑 Documentation
  • 📓 Javadoc
  • 🍕 Comments
  • 🙅 No documentation needed

Copy link
Contributor

coderabbitai bot commented Oct 21, 2024

📝 Walkthrough
📝 Walkthrough

Walkthrough

The changes in this pull request introduce a comprehensive rework of tooltips in Modern Warfare Cubed Version 0.2, enhancing player information across various game elements. Key updates include the addition of German and Ukrainian translations, a new shooting sound effect, and several functional adjustments such as conditional fire mode hints and shared ammunition counters. The FlatUIColors class has been removed, with color management shifted to the ColorPalette class, which now includes new color constants. Additionally, the mod menu has been updated, and various fixes and internal improvements have been made.

Changes

File Path Change Summary
Changelog.md Updated for Modern Warfare Cubed Version 0.2, detailing tooltip reworks, translations, sound effects, and various functionality changes.
src/main/java/com/paneedah/weaponlib/CustomGui.java Updated color imports and references from FlatUIColors to ColorPalette in multiple methods.
src/main/java/com/paneedah/weaponlib/jim/util/color/FlatUIColors.java Class FlatUIColors deleted; previously contained static color constants.
src/main/java/com/paneedah/weaponlib/render/gui/ColorPalette.java New color constants added with a detailed Javadoc comment; no existing constants modified or removed.
src/main/java/com/paneedah/weaponlib/render/ModificationGUI.java Updated tooltip color handling and dropdown rendering logic; changed tooltip color to ColorPalette.BLACK.

Thank you for using CodeRabbit. We offer it for free to the OSS community and would appreciate your support in helping us grow. If you find it useful, would you consider giving us a shout-out on your favorite social media?

❤️ Share
🪧 Tips

Chat

There are 3 ways to chat with CodeRabbit:

  • Review comments: Directly reply to a review comment made by CodeRabbit. Example:
    • I pushed a fix in commit <commit_id>, please review it.
    • Generate unit testing code for this file.
    • Open a follow-up GitHub issue for this discussion.
  • Files and specific lines of code (under the "Files changed" tab): Tag @coderabbitai in a new review comment at the desired location with your query. Examples:
    • @coderabbitai generate unit testing code for this file.
    • @coderabbitai modularize this function.
  • PR comments: Tag @coderabbitai in a new PR comment to ask questions about the PR branch. For the best results, please provide a very specific query, as very limited context is provided in this mode. Examples:
    • @coderabbitai gather interesting stats about this repository and render them as a table. Additionally, render a pie chart showing the language distribution in the codebase.
    • @coderabbitai read src/utils.ts and generate unit testing code.
    • @coderabbitai read the files in the src/scheduler package and generate a class diagram using mermaid and a README in the markdown format.
    • @coderabbitai help me debug CodeRabbit configuration file.

Note: Be mindful of the bot's finite context window. It's strongly recommended to break down tasks such as reading entire modules into smaller chunks. For a focused discussion, use review comments to chat about specific files and their changes, instead of using the PR comments.

CodeRabbit Commands (Invoked using PR comments)

  • @coderabbitai pause to pause the reviews on a PR.
  • @coderabbitai resume to resume the paused reviews.
  • @coderabbitai review to trigger an incremental review. This is useful when automatic reviews are disabled for the repository.
  • @coderabbitai full review to do a full review from scratch and review all the files again.
  • @coderabbitai summary to regenerate the summary of the PR.
  • @coderabbitai resolve resolve all the CodeRabbit review comments.
  • @coderabbitai configuration to show the current CodeRabbit configuration for the repository.
  • @coderabbitai help to get help.

Other keywords and placeholders

  • Add @coderabbitai ignore anywhere in the PR description to prevent this PR from being reviewed.
  • Add @coderabbitai summary to generate the high-level summary at a specific location in the PR description.
  • Add @coderabbitai anywhere in the PR title to generate the title automatically.

CodeRabbit Configuration File (.coderabbit.yaml)

  • You can programmatically configure CodeRabbit by adding a .coderabbit.yaml file to the root of your repository.
  • Please see the configuration documentation for more information.
  • If your editor has YAML language server enabled, you can add the path at the top of this file to enable auto-completion and validation: # yaml-language-server: $schema=https://coderabbit.ai/integrations/schema.v2.json

Documentation and Community

  • Visit our Documentation for detailed information on how to use CodeRabbit.
  • Join our Discord Community to get help, request features, and share feedback.
  • Follow us on X/Twitter for updates and announcements.

Copy link
Contributor

@coderabbitai coderabbitai bot left a comment

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

Actionable comments posted: 1

🧹 Outside diff range and nitpick comments (8)
src/main/java/com/paneedah/weaponlib/render/gui/ColorPalette.java (4)

4-10: Enhance the Javadoc for better clarity and completeness.

While the Javadoc provides useful information, consider the following improvements:

  1. Add @since tag to indicate when this class was introduced.
  2. Clarify if all colors in this palette are used in UIs or just specific ones.
  3. Consider adding @see tags to reference related classes (e.g., where these colors are used).
  4. Use {@code} tags for color constant names (e.g., {@code BRIGHT_YARROW}).

Example:

/**
 * Defines the color palette used for UIs in Modern Warfare Cubed.
 * <p>
 * Specific color usages:
 * <ul>
 *   <li>{@code BRIGHT_YARROW} is used for HUD</li>
 *   <li>{@code SUN_FLOWER} is used for the Open door display</li>
 * </ul>
 *
 * @author Jim
 * @since [version]
 * @see [related class, e.g., CustomGui]
 */

12-15: Consider expanding the STANDARD section.

The STANDARD section currently only includes WHITE and BLACK. Consider adding other commonly used standard colors like RED, GREEN, BLUE, etc. This could make the palette more comprehensive and reduce the need for custom color definitions in other parts of the codebase.


16-36: Improve consistency in the V1 Pallet section.

  1. The spelling "Pallet" should be corrected to "Palette" for consistency with the class name.
  2. Consider using uppercase with underscores for all color names to maintain consistency with Java naming conventions for constants (e.g., PETER_RIVER is correct, but SunFlower would be more consistent as SUN_FLOWER).
  3. Add comments to describe the colors or their intended use, especially for less obvious names like "PETER_RIVER" or "BELIZE_HOLE".

Example:

// V1 Palette
/** Bright cyan */
public static final int TURQUOISE = 0x1abc9c;
/** Vibrant green */
public static final int EMERALD = 0x2ecc71;
/** Sky blue */
public static final int PETER_RIVER = 0x3498db;
// ... (continue for other colors)

38-58: Enhance the American Palette section.

  1. Correct the spelling from "Pallet" to "Palette".
  2. Consider reorganizing colors by hue or use-case for easier reference.
  3. Add comments to describe colors or their intended use, especially for unique names like "CHI_GONG" or "PRUNUS_AVIUM".
  4. Ensure consistency in naming convention (all uppercase with underscores).

Example:

// American Palette
// Blues
/** Light cyan */
public static final int LIGHT_GREENISH_BLUE = 0x55EFC4;
/** Pale blue */
public static final int FADED_POSTER = 0x81ECEC;
// ... (continue for other colors, grouped by hue)

// Reds and Pinks
/** Soft pink */
public static final int FIRST_DATE = 0xFAB1A0;
/** Bright pink */
public static final int PINK_GLAMOUR = 0xFF7675;
// ... (continue for other colors)
Changelog.md (4)

72-72: Consider adding more detail to the changelog entry.

The entry "Moved where we handle colors" is accurate but could be more informative. Consider expanding it to specify the new location or class responsible for color handling, e.g., "Moved color handling from FlatUIColors to ColorPalette for improved organization and maintainability."


Line range hint 1-24: Ensure consistency in version numbering.

The changelog uses different formats for version numbers. For example, "Version 0.2" and "Version 0.1.8". Consider standardizing the version number format throughout the changelog for consistency.


Line range hint 25-31: Enhance clarity of the warning message.

The warning message about potential data loss is crucial. Consider making it more prominent, perhaps by using bold text or a different formatting style. Also, consider providing brief instructions on how to backup worlds for less experienced users.


Line range hint 426-450: Improve formatting of the credits section.

The credits section is informative but could be formatted more clearly. Consider using a table or a more structured list format to improve readability. Also, consider adding brief descriptions of each contributor's main areas of contribution.

📜 Review details

Configuration used: CodeRabbit UI
Review profile: CHILL

📥 Commits

Files that changed from the base of the PR and between ae0eab7 and b62168a.

📒 Files selected for processing (4)
  • Changelog.md (1 hunks)
  • src/main/java/com/paneedah/weaponlib/CustomGui.java (4 hunks)
  • src/main/java/com/paneedah/weaponlib/jim/util/color/FlatUIColors.java (0 hunks)
  • src/main/java/com/paneedah/weaponlib/render/gui/ColorPalette.java (1 hunks)
💤 Files with no reviewable changes (1)
  • src/main/java/com/paneedah/weaponlib/jim/util/color/FlatUIColors.java
🧰 Additional context used
🔇 Additional comments (6)
Changelog.md (1)

Line range hint 1-450: LGTM! Changelog is comprehensive and well-structured.

The changelog provides detailed and valuable information about the changes in each version. The recent addition about moving color handling is consistent with the PR objectives. Consider the following minor suggestions for further improvement:

  1. Standardize version number formatting throughout the changelog.
  2. Enhance the visibility and clarity of the warning message about potential data loss.
  3. Improve the formatting of the credits section for better readability.

These changes will further enhance the already well-structured and informative changelog.

src/main/java/com/paneedah/weaponlib/CustomGui.java (5)

10-10: LGTM: Import statement updated correctly.

The import statement has been updated to use ColorPalette instead of FlatUIColors, which is consistent with the refactoring mentioned in the PR objectives.


418-418: LGTM: Color constants updated in drawAmmoCounter, please verify color consistency.

The color constants in the drawAmmoCounter method have been updated to use ColorPalette instead of FlatUIColors. This change is consistent with the refactoring.

Please run the following script to verify that all color names used in this method exist in ColorPalette and match those previously used in FlatUIColors:

#!/bin/bash
# Description: Verify color names in ColorPalette used in drawAmmoCounter method

# Check for BRIGHT_YARROW and POMEGRANATE colors in ColorPalette
rg -n 'BRIGHT_YARROW|POMEGRANATE' src/main/java/com/paneedah/weaponlib/render/gui/ColorPalette.java

# Check for any remaining references to FlatUIColors in CustomGui.java
rg -n 'FlatUIColors' src/main/java/com/paneedah/weaponlib/CustomGui.java

Also applies to: 439-439, 442-442, 444-445


Line range hint 1-624: Verify consistency of color management refactoring across the codebase.

The changes in this file appear to be a straightforward refactoring of color management, replacing FlatUIColors with ColorPalette. To ensure the refactoring has been applied consistently, please verify the following:

Run the following script to check for any remaining references to FlatUIColors in the entire codebase:

#!/bin/bash
# Description: Check for any remaining references to FlatUIColors in the codebase

# Search for any remaining imports or uses of FlatUIColors
rg -n 'FlatUIColors' src/main/java

# List all files that use ColorPalette
rg -l 'ColorPalette' src/main/java

# Check if FlatUIColors.java still exists
if [ -f src/main/java/com/paneedah/weaponlib/jim/util/color/FlatUIColors.java ]; then
    echo "Warning: FlatUIColors.java still exists and should be removed."
fi

If any references to FlatUIColors are found (except in comments or strings), they should be updated to use ColorPalette.


Line range hint 1-624: Summary: Color management refactoring completed successfully.

The changes in this file successfully refactor the color management from FlatUIColors to ColorPalette. The modifications are consistent with the PR objectives, and no new functionality has been added. To ensure the completeness of this refactoring:

  1. Please review the ColorPalette class to confirm that it provides all necessary color constants.
  2. Verify that the color values in ColorPalette match those previously defined in FlatUIColors.
  3. Ensure that this refactoring has been applied consistently across the entire codebase.

Run the following script to compare the color constants in ColorPalette with those in FlatUIColors:

#!/bin/bash
# Description: Compare color constants in ColorPalette and FlatUIColors

# Extract color constants from ColorPalette
rg -o '(?<=public static final int )\w+' src/main/java/com/paneedah/weaponlib/render/gui/ColorPalette.java | sort > color_palette_constants.txt

# Extract color constants from FlatUIColors (if it still exists)
if [ -f src/main/java/com/paneedah/weaponlib/jim/util/color/FlatUIColors.java ]; then
    rg -o '(?<=public static final int )\w+' src/main/java/com/paneedah/weaponlib/jim/util/color/FlatUIColors.java | sort > flat_ui_colors_constants.txt
    
    # Compare the two files
    diff color_palette_constants.txt flat_ui_colors_constants.txt
else
    echo "FlatUIColors.java not found. Please manually verify that all necessary color constants are present in ColorPalette."
fi

# Clean up temporary files
rm color_palette_constants.txt flat_ui_colors_constants.txt 2>/dev/null

This script will help identify any discrepancies between the color constants in ColorPalette and FlatUIColors.


271-272: LGTM: Color constants updated, please verify color consistency.

The color constants have been updated to use ColorPalette instead of FlatUIColors. This change is consistent with the refactoring.

Please run the following script to verify that the color names in ColorPalette match those previously used in FlatUIColors:

✅ Verification successful

LGTM: Color constants correctly updated and FlatUIColors removed.

🏁 Scripts executed

The following scripts were executed for the analysis:

Script:

#!/bin/bash
# Description: Verify color names in ColorPalette

# Check for SUN_FLOWER and WHITE colors in ColorPalette
rg -n 'SUN_FLOWER|WHITE' src/main/java/com/paneedah/weaponlib/render/gui/ColorPalette.java

# Check for any remaining references to FlatUIColors
rg -n 'FlatUIColors' src/main/java

Length of output: 738


Script:

#!/bin/bash
# Description: Verify presence of SUN_FLOWER and WHITE in ColorPalette and ensure FlatUIColors.java is removed

# List all color constants in ColorPalette.java
rg 'public static final int (\w+)' src/main/java/com/paneedah/weaponlib/render/gui/ColorPalette.java | awk '{print $5}' | sort > color_palette_constants.txt

# Check for presence of SUN_FLOWER and WHITE
grep -E 'SUN_FLOWER|WHITE' color_palette_constants.txt

# Verify FlatUIColors.java does not exist
if [ -f src/main/java/com/paneedah/weaponlib/jim/util/color/FlatUIColors.java ]; then
    echo 'FlatUIColors.java still exists in the codebase.'
else
    echo 'FlatUIColors.java has been successfully removed.'
fi

# Clean up
rm color_palette_constants.txt

Length of output: 425

Comment on lines 1 to +58
package com.paneedah.weaponlib.render.gui;


/**
* The Colors used for the UIs in MWC
* <br>
* BRIGHT_YARROW is used for HUD, and SUN_FLOWER is used for the Open door display
*
* @author Jim
*/
public class ColorPalette {
// STANDARD
public static final int WHITE = 0xffffff;
public static final int BLACK = 0x000000;

// V1 Pallet
public static final int TURQUOISE = 0x1abc9c;
public static final int EMERALD = 0x2ecc71;
public static final int PETER_RIVER = 0x3498db;
public static final int AMETHYST = 0x9b59b6;
public static final int WET_ASPHALT = 0x34495e;
public static final int GREEN_SEA = 0x16a085;
public static final int NEPHRITIS = 0x27ae60;
public static final int BELIZE_HOLE = 0x2980b9;
public static final int WISTERIA = 0x8e44ad;
public static final int MIDNIGHT_BLUE = 0x2c3e50;
public static final int SUN_FLOWER = 0xf1c40f;
public static final int CARROT = 0xe67e22;
public static final int ALIZARIN = 0xe74c3c;
public static final int CLOUDS = 0xecf0f1;
public static final int CONCRETE = 0x95a5a6;
public static final int ORANGE = 0xf39c12;
public static final int PUMPKIN = 0xd35400;
public static final int POMEGRANATE = 0xc0392b;
public static final int SILVER = 0xbdc3c7;
public static final int ASBESTOS = 0x7f8c8d;

// American Pallet
public static final int LIGHT_GREENISH_BLUE = 0x55EFC4;
public static final int FADED_POSTER = 0x81ECEC;
public static final int GREEN_DARNER_TAIL = 0x74B9FF;
public static final int SHY_MOMENT = 0xA29BFE;
public static final int CITY_LIGHTS = 0xDFE6E9;
public static final int MINT_LEAF = 0x00B894;
public static final int ROBINS_EGG_BLUE = 0x00CEC9;
public static final int ELECTRON_BLUE = 0x0984e3;
public static final int EXODUS_FRUIT = 0x6C5CE7;
public static final int SOOTHING_BREEZE = 0xB2BEC3;
public static final int SOUR_LEMON = 0xFFEAA7;
public static final int FIRST_DATE = 0xFAB1A0;
public static final int PINK_GLAMOUR = 0xFF7675;
public static final int PICO8_PINK = 0xFD79A8;
public static final int AMERICAN_RIVER = 0x636E72;
public static final int BRIGHT_YARROW = 0xFDCB6E;
public static final int ORANGEVILLE = 0xE17055;
public static final int CHI_GONG = 0xD63031;
public static final int PRUNUS_AVIUM = 0xE84393;
public static final int DRACULA_ORCHID = 0x2D3436;
Copy link
Contributor

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

🛠️ Refactor suggestion

Consider refactoring the ColorPalette class for improved organization and usability.

While the ColorPalette class provides a comprehensive set of color constants, consider the following improvements:

  1. Group colors by their general hue (e.g., reds, blues, greens) rather than by "palette" to make it easier for developers to find the color they need.
  2. Use enum instead of static final int for better type safety and to allow for additional metadata (like color names) to be associated with each color.
  3. Consider adding utility methods for color manipulation (e.g., getting darker/lighter shades, complementary colors).
  4. Add a color preview in the Javadoc comments using HTML color codes for easy visual reference.

Example structure:

public enum ColorPalette {
    // Reds
    ALIZARIN(0xe74c3c, "Bright red"),
    POMEGRANATE(0xc0392b, "Dark red"),
    
    // Blues
    PETER_RIVER(0x3498db, "Sky blue"),
    BELIZE_HOLE(0x2980b9, "Dark blue"),
    
    // ... (other colors)

    private final int value;
    private final String description;

    ColorPalette(int value, String description) {
        this.value = value;
        this.description = description;
    }

    public int getValue() {
        return value;
    }

    public String getDescription() {
        return description;
    }

    // Utility methods can be added here
}

This refactoring would improve type safety, provide more information about each color, and make the palette more maintainable and user-friendly.

Copy link
Contributor

@coderabbitai coderabbitai bot left a comment

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

Actionable comments posted: 0

🧹 Outside diff range and nitpick comments (1)
src/main/java/com/paneedah/weaponlib/render/ModificationGUI.java (1)

Line range hint 1-1095: Consider refactoring and improving documentation

While the changes made are improvements, this file is quite large and complex. Consider the following suggestions:

  1. Break down the ModificationGUI class into smaller, more focused classes to improve maintainability.
  2. Add more detailed Javadoc comments to methods and classes, especially for complex rendering logic.
  3. Consider extracting some of the constants and magic numbers into named constants or configuration files.
  4. Look for opportunities to reduce code duplication, particularly in the rendering methods.

These changes would improve the overall code quality and make it easier for other developers to understand and maintain the code.

📜 Review details

Configuration used: CodeRabbit UI
Review profile: CHILL

📥 Commits

Files that changed from the base of the PR and between b62168a and 909c4ff.

📒 Files selected for processing (1)
  • src/main/java/com/paneedah/weaponlib/render/ModificationGUI.java (2 hunks)
🧰 Additional context used
🔇 Additional comments (2)
src/main/java/com/paneedah/weaponlib/render/ModificationGUI.java (2)

848-848: Update to use ColorPalette.BLACK

The change from a hardcoded color value to ColorPalette.BLACK is a good practice. It improves code maintainability and consistency.


1033-1033: Consistent use of ColorPalette.BLACK

This change is consistent with the previous one, using ColorPalette.BLACK instead of a hardcoded value. This maintains consistency throughout the codebase.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

Successfully merging this pull request may close these issues.

1 participant