Meinkraft is a Minecraft-like rendering project made to experiment with the Nvidia extensions that Vulkanize OpenGL modern GL commands made to accelerate drawcalls.
This is a full C++ rewrite of my original C# Meinkraft project.
- ZQSD : Movements
- Shift : Faster movements
- Ctrl : Slower movements
- Run init.bat
- Open CMakeLists.txt in your favorite C++ IDE
- Build
This work by Cyphall is licensed under CC BY-NC-SA 4.0.