Merge pull request #288 from ActualLab/main #477
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name: Build-Debug | |
on: | |
workflow_dispatch: | |
push: | |
branches: | |
- "main" | |
pull_request: | |
branches: | |
- "main" | |
jobs: | |
build-dotnet: | |
runs-on: ubuntu-latest | |
timeout-minutes: 10 | |
steps: | |
- uses: actions/checkout@v3 | |
- uses: Cysharp/Actions/.github/actions/setup-dotnet@main | |
- run: dotnet build -c Debug | |
- run: dotnet test -c Debug --no-build | |
build-unity: | |
if: "((github.event_name == 'push' && github.repository_owner == 'Cysharp') || startsWith(github.event.pull_request.head.label, 'Cysharp:'))" | |
# strategy: | |
# matrix: | |
# unity: ["2021.3.11f1"] | |
runs-on: ubuntu-latest | |
timeout-minutes: 15 | |
steps: | |
- uses: actions/checkout@v3 | |
# Execute scripts: RuntimeUnitTestToolkit | |
# /opt/Unity/Editor/Unity -quit -batchmode -nographics -silent-crashes -logFile -projectPath . -executeMethod UnitTestBuilder.BuildUnitTest /headless /ScriptBackend mono /BuildTarget StandaloneLinux64 | |
# - name: Build UnitTest(Linux64, mono) | |
# uses: Cysharp/Actions/.github/actions/unity-builder@main | |
# env: | |
# UNITY_EMAIL: ${{ secrets.UNITY_EMAIL }} | |
# UNITY_PASSWORD: ${{ secrets.UNITY_PASSWORD }} | |
# UNITY_SERIAL: ${{ secrets.UNITY_SERIAL }} | |
# with: | |
# projectPath: src/MemoryPack.Unity | |
# unityVersion: ${{ matrix.unity }} | |
# targetPlatform: StandaloneLinux64 | |
# buildMethod: UnitTestBuilder.BuildUnitTest | |
# customParameters: /headless /ScriptBackend mono | |
# Unity 2021.2 and above changed Headless mode. It seems require Dedicated Server currently and investigating alternative api to enable batch mode. | |
# - name: Execute UnitTest | |
# run: ./src/MemoryPack.Unity/bin/UnitTest/StandaloneLinux64_Mono2x/test -batchmode | |
- uses: Cysharp/Actions/.github/actions/check-metas@main # check meta files | |
with: | |
directory: src/MemoryPack.Unity | |
# Store artifacts. | |
- uses: actions/upload-artifact@v3 | |
with: | |
name: MemoryPack.${{ matrix.unity }}.unitypackage | |
path: ./src/MemoryPack.Unity/*.unitypackage |