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Project Ideas
carlottahillger edited this page Apr 13, 2022
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1 revision
Date: Mar 24, 2022 On this page
- Brainstorm pre-work
- Brainstorm agenda
- Brainstorm outcomes
- Summary of results
- Decisions
- Decide on a use case
- Brainstorming method
- Idea dump - gather all the ideas we already have in a document
- Inspiration - Get some inspiration from previous projects
- Brain writing - Further develop the ideas we have and maybe come up with new ones
- Lecture 1 and 2
- Get familiar with the technologies at hand
Item | Time |
---|---|
Review Goal of the Project | 10 minutes |
First method | 30 minutes |
Watch Videos of previous years | 20 minutes |
Second method | 30 minutes |
Break | 30 minutes |
Discussion | 30 minutes |
Decision on 2-3 Ideas | 30 minutes |
Propose to/Discuss with the teacher After the meeting (one responsible)
What?
We basically want to do a version of Scratch that teaches code to children, but unlike Scratch works with a real car which performs the actions that the child “programmed” in an app.
How?
- We have a few options on how to implement this idea:
- Different game modes depending on difficulty
- Buttons that are written like code that you can just press
- Code blocks that you can put together and can be executed at the same time
- Fill in blank spaces in code
- Store different profiles (maybe with completion points, command history, favourite programmes, ..)
- Provide some challenges (like specific actions to do with code, code with blank spaces, change code to do something different, etc)
- Adding some sound
- Using the sensors by making sure no obstacles are hit
- Using the emulator to test the code or to use the app even if the car is not available
- Leaderboard or something to add some competition
Why?
To teach children to code in a really fun and interactive way.