Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Improved visual quality of zebra stripes #974

Merged
merged 1 commit into from
Nov 21, 2023
Merged

Commits on Nov 7, 2023

  1. Improved visual quality of zebra stripes

    The stripes were computed based on the normal vector
    of the vertex, not on the fragment. This lead to
    visual distortions. Now, we use the normal
    vector from the fragment shader as offered by the occt api.
    rainman110 committed Nov 7, 2023
    Configuration menu
    Copy the full SHA
    b9afb4a View commit details
    Browse the repository at this point in the history