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C99 Supercollider Contact Beam #44

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Tracked by #25
RegJoe opened this issue Apr 3, 2023 · 0 comments
Open
Tracked by #25

C99 Supercollider Contact Beam #44

RegJoe opened this issue Apr 3, 2023 · 0 comments

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@RegJoe
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RegJoe commented Apr 3, 2023

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@RegJoe RegJoe mentioned this issue Apr 3, 2023
16 tasks
Viz-Titan pushed a commit to Viz-Titan/DS13-2.0 that referenced this issue Apr 3, 2023
* Push last night's fugue state code

* Skeleton networked machine type

* Review Updates

* More error screaming.

* I'll finish some of this later I promise

* Holy fuck this was painful

* SSpackets

* POST_FIRE_TIMING >> KEEP_TIMING

* Fixes recursive packets

* Fix up stuff

* I wish to be free of networks. Not today, fuck.

* fuck

* E

* Fix qdel loop

* Sometimes I dream for better saycode.
Those dreams will never come true.

* spaghetti

* Mostly prod-ready

* Usability and sound changes. Metastation support.

* More minor phone updates

* fuck

* fix/mark some issues

* Fixes and hide_netids

* 1 fix 1 debug helper

* issues

* we found the issue. Its legal.

* I want die

* Refactor jack connection code

* ACTUALLY SEND THE VALID RETURN VALUE

* Change defines. Remove unnecessary typecast

* Crash if we're trying to connect from nullspace.

* signaller prog runtime fix
We don't listen here, so just grab the frequency without hooking in.
also minor fix to telephones

* SSPackets Fix and Enhancement
Shows how many packets of each bucket was processed last fire
Fixes the fact that only 1 Radio packet was being processed per fire.

* Gives the air alarm a cooldown on packets
This is one of the biggest radiodata generating devices.

* Might work on this more later

* optimize QDELETED

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Co-authored-by: Kapu1178 <75460809+Kapu1178@users.noreply.github.com>
Viz-Titan pushed a commit to Viz-Titan/DS13-2.0 that referenced this issue Apr 3, 2023
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