Maws, markernet tweaks, various fixes #145
Merged
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About The Pull Request
See changelog
Changelog
🆑
add: Body scanner displays blood type
add: Added corruption maw. You need to drag-n-drop a human in order to put them inside
del: Removed corruption absorbing humans
del: Removed everything related to necromorphs ventcrawling
fix: Marker eye is no longer invisible to signals
qol: Necromorphs won't attack themselves when possessing them using double click
balance: Baseball bats will only launch things smaller than humans
balance: Bodyparts worth more biomass
balance: Removed object damage modifier for necromorphs
code: Various tweaks and fixes in markernet code
code: Replaced all pre 515 proc references with PROC_REF
/:cl: