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Boden altneu
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Broti authored and Broti committed Apr 9, 2017
1 parent dc477b7 commit 5ea2015
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Showing 4 changed files with 40 additions and 67 deletions.
7 changes: 1 addition & 6 deletions engine.cfg
Original file line number Diff line number Diff line change
Expand Up @@ -4,11 +4,6 @@ name="spiel"
main_scene="res://menu/menu.tscn"
icon="res://icon.png"

[display]

width=1280
height=800

[input]

shoot=[key(Space)]
Expand All @@ -23,4 +18,4 @@ default_gravity=0.0

[render]

default_clear_color=#ff827a7a
default_clear_color=#ff000000
Binary file modified level1/Boden_neu.res
Binary file not shown.
98 changes: 38 additions & 60 deletions level1/Konfetti_Boden.tscn
Original file line number Diff line number Diff line change
@@ -1,9 +1,8 @@
[gd_scene load_steps=34 format=1]
[gd_scene load_steps=33 format=1]

[ext_resource path="res://level1/zusammen.png" type="Texture" id=1]
[ext_resource path="res://Sprites/Hintergrund/PNG/zusammen2.png" type="Texture" id=2]
[ext_resource path="res://level1/zusammen2.png" type="Texture" id=3]
[ext_resource path="res://level1/Boden_neu.res" type="TileSet" id=4]
[ext_resource path="res://level1/Boden_neu.res" type="TileSet" id=3]

[sub_resource type="ConvexPolygonShape2D" id=1]

Expand Down Expand Up @@ -45,27 +44,27 @@ points = Vector2Array( 31.9232, -32.1787, 32.081, 32.0375, 25.2965, 32.0375, 25.
custom_solver_bias = 0.0
points = Vector2Array( -31.9774, -32.0209, 31.9232, -32.1787, 25.2965, -25.8675, -31.9774, -25.8675 )

[sub_resource type="ConvexPolygonShape2D" id=13]
[sub_resource type="ConvexPolygonShape2D" id=9]

custom_solver_bias = 0.0
points = Vector2Array( -31.6789, -32.2319, 31.4147, -32.2319, 31.7731, 31.5786, -32.0374, 31.5786 )

[sub_resource type="ConvexPolygonShape2D" id=9]
[sub_resource type="ConvexPolygonShape2D" id=10]

custom_solver_bias = 0.0
points = Vector2Array( 31.7004, -32.1951, 31.8942, 31.9234, 25.1143, 31.9234, 25.1143, -32.1951 )

[sub_resource type="ConvexPolygonShape2D" id=10]
[sub_resource type="ConvexPolygonShape2D" id=11]

custom_solver_bias = 0.0
points = Vector2Array( -31.9659, -31.81, 32.1122, -31.81, 32.1122, -24.8326, -31.9659, -24.8326 )

[sub_resource type="ConvexPolygonShape2D" id=11]
[sub_resource type="ConvexPolygonShape2D" id=12]

custom_solver_bias = 0.0
points = Vector2Array( -33.0437, 25.9443, 30.9554, 26.0728, 30.9554, 31.9843, -33.1722, 31.7273 )

[sub_resource type="ConvexPolygonShape2D" id=12]
[sub_resource type="ConvexPolygonShape2D" id=13]

custom_solver_bias = 0.0
points = Vector2Array( -25.8669, -31.9581, -25.8669, 31.9425, -32.1781, 31.9425, -32.1781, -31.9581 )
Expand All @@ -85,32 +84,32 @@ points = Vector2Array( -22.85, -25.639, -32.0795, -32.0782, 32.0975, -31.8635, 2
custom_solver_bias = 0.0
points = Vector2Array( 22.4388, -25.639, 32.0975, -31.8635, 32.0975, 31.0256, 22.6534, 31.0256 )

[sub_resource type="ConvexPolygonShape2D" id=20]
[sub_resource type="ConvexPolygonShape2D" id=17]

custom_solver_bias = 0.0
points = Vector2Array( 23.246, 23.2373, 23.246, -32.1642, 31.963, -32.1642, 31.963, 31.7606 )

[sub_resource type="ConvexPolygonShape2D" id=21]
[sub_resource type="ConvexPolygonShape2D" id=18]

custom_solver_bias = 0.0
points = Vector2Array( 23.246, 23.2373, 31.963, 31.7606, -31.9618, 31.7606, -22.6636, 23.2373 )

[sub_resource type="ConvexPolygonShape2D" id=22]
[sub_resource type="ConvexPolygonShape2D" id=19]

custom_solver_bias = 0.0
points = Vector2Array( -22.6636, 23.2373, -31.9618, 31.7606, -31.9618, -31.9705, -23.051, -31.9705 )

[sub_resource type="ConvexPolygonShape2D" id=17]
[sub_resource type="ConvexPolygonShape2D" id=20]

custom_solver_bias = 0.0
points = Vector2Array( -24.0015, 22.2762, 31.8878, 22.0383, 31.8878, 32.027, -32.0876, 32.027 )

[sub_resource type="ConvexPolygonShape2D" id=18]
[sub_resource type="ConvexPolygonShape2D" id=21]

custom_solver_bias = 0.0
points = Vector2Array( -24.0015, 22.2762, -32.0876, 32.027, -32.0876, -32.424, -24.0015, -25.5271 )

[sub_resource type="ConvexPolygonShape2D" id=19]
[sub_resource type="ConvexPolygonShape2D" id=22]

custom_solver_bias = 0.0
points = Vector2Array( -24.0015, -25.5271, -32.0876, -32.424, 31.65, -31.9484, 31.65, -25.5271 )
Expand Down Expand Up @@ -164,7 +163,7 @@ region_rect = Rect2( 64, 0, 64, 64 )
[node name="Loch" type="Sprite" parent="."]

transform/pos = Vector2( 282.047, 49.4675 )
texture = ExtResource( 2 )
texture = ExtResource( 1 )
region = true
region_rect = Rect2( 128, 192, 64, 64 )

Expand All @@ -175,27 +174,6 @@ texture = ExtResource( 2 )
region = true
region_rect = Rect2( 0, 0, 64, 64 )

[node name="Boden-Grau" type="Sprite" parent="."]

transform/pos = Vector2( 311.843, 152.095 )
texture = ExtResource( 3 )
region = true
region_rect = Rect2( 128, 256, 64, 64 )

[node name="Boden-Grau-Braun" type="Sprite" parent="."]

transform/pos = Vector2( 387.653, 153.9 )
texture = ExtResource( 3 )
region = true
region_rect = Rect2( 192, 256, 64, 64 )

[node name="Boden-Braun" type="Sprite" parent="."]

transform/pos = Vector2( 466.171, 150.29 )
texture = ExtResource( 3 )
region = true
region_rect = Rect2( 256, 256, 64, 64 )

[node name="Ecke-Links-Unten" type="Sprite" parent="."]

editor/display_folded = true
Expand Down Expand Up @@ -268,7 +246,7 @@ __meta__ = { "_edit_lock_":true }

editor/display_folded = true
transform/pos = Vector2( -98.4639, 42.1119 )
texture = ExtResource( 2 )
texture = ExtResource( 1 )
region = true
region_rect = Rect2( 128, 64, 64, 64 )

Expand Down Expand Up @@ -302,7 +280,7 @@ __meta__ = { "_edit_lock_":true }

editor/display_folded = true
transform/pos = Vector2( -102.632, -45.2049 )
texture = ExtResource( 2 )
texture = ExtResource( 1 )
region = true
region_rect = Rect2( 64, 64, 64, 64 )

Expand Down Expand Up @@ -335,14 +313,14 @@ __meta__ = { "_edit_lock_":true }

editor/display_folded = true
transform/pos = Vector2( 377.583, 33.301 )
texture = ExtResource( 2 )
texture = ExtResource( 1 )
region = true
region_rect = Rect2( 64, 192, 64, 64 )

[node name="StaticBody2D" type="StaticBody2D" parent="Wand"]

input/pickable = false
shapes/0/shape = SubResource( 13 )
shapes/0/shape = SubResource( 9 )
shapes/0/transform = Matrix32( 1, 0, 0, 1, 0, 0 )
shapes/0/trigger = false
collision/layers = 1
Expand All @@ -365,14 +343,14 @@ __meta__ = { "_edit_lock_":true }

editor/display_folded = true
transform/pos = Vector2( 136.698, -35.5529 )
texture = ExtResource( 2 )
texture = ExtResource( 1 )
region = true
region_rect = Rect2( 192, 0, 64, 64 )

[node name="StaticBody2D" type="StaticBody2D" parent="Wand-Rechts"]

input/pickable = false
shapes/0/shape = SubResource( 9 )
shapes/0/shape = SubResource( 10 )
shapes/0/transform = Matrix32( 0.810582, 0, 0, 1, 6.42661, -3.8147e-06 )
shapes/0/trigger = false
collision/layers = 1
Expand All @@ -397,14 +375,14 @@ __meta__ = { "_edit_lock_":true }

editor/display_folded = true
transform/pos = Vector2( 5.62046, -52.9133 )
texture = ExtResource( 2 )
texture = ExtResource( 1 )
region = true
region_rect = Rect2( 128, 0, 64, 64 )

[node name="StaticBody2D" type="StaticBody2D" parent="Wand-Oben"]

input/pickable = false
shapes/0/shape = SubResource( 10 )
shapes/0/shape = SubResource( 11 )
shapes/0/transform = Matrix32( 1, 0, 0, 1, 0, 0 )
shapes/0/trigger = false
collision/layers = 1
Expand All @@ -427,15 +405,15 @@ __meta__ = { "_edit_lock_":true }

editor/display_folded = true
transform/pos = Vector2( 11.9676, 40.5335 )
texture = ExtResource( 2 )
texture = ExtResource( 1 )
region = true
region_rect = Rect2( 256, 0, 64, 64 )

[node name="StaticBody2D" type="StaticBody2D" parent="Wand-Unten"]

editor/display_folded = true
input/pickable = false
shapes/0/shape = SubResource( 11 )
shapes/0/shape = SubResource( 12 )
shapes/0/transform = Matrix32( 1, 0, 0, 1, 0.794434, 0 )
shapes/0/trigger = false
collision/layers = 1
Expand All @@ -459,14 +437,14 @@ __meta__ = { "_edit_lock_":true }

editor/display_folded = true
transform/pos = Vector2( 122.482, 50.0444 )
texture = ExtResource( 2 )
texture = ExtResource( 1 )
region = true
region_rect = Rect2( 0, 64, 64, 64 )

[node name="StaticBody2D" type="StaticBody2D" parent="Wand-Links"]

input/pickable = false
shapes/0/shape = SubResource( 12 )
shapes/0/shape = SubResource( 13 )
shapes/0/transform = Matrix32( 1, 0, 0, 1, 0, 0 )
shapes/0/trigger = false
collision/layers = 1
Expand Down Expand Up @@ -525,20 +503,20 @@ __meta__ = { "_edit_lock_":true }

editor/display_folded = true
transform/pos = Vector2( -90.4341, 148.818 )
texture = ExtResource( 2 )
texture = ExtResource( 1 )
region = true
region_rect = Rect2( 192, 128, 64, 64 )

[node name="StaticBody2D" type="StaticBody2D" parent="Ausgang-Oben"]

input/pickable = false
shapes/0/shape = SubResource( 20 )
shapes/0/shape = SubResource( 17 )
shapes/0/transform = Matrix32( 1, 0, 0, 1, 0, 0 )
shapes/0/trigger = false
shapes/1/shape = SubResource( 21 )
shapes/1/shape = SubResource( 18 )
shapes/1/transform = Matrix32( 1, 0, 0, 1, 0, 0 )
shapes/1/trigger = false
shapes/2/shape = SubResource( 22 )
shapes/2/shape = SubResource( 19 )
shapes/2/transform = Matrix32( 1, 0, 0, 1, 0, 0 )
shapes/2/trigger = false
collision/layers = 1
Expand All @@ -561,20 +539,20 @@ __meta__ = { "_edit_lock_":true }

editor/display_folded = true
transform/pos = Vector2( 13.5296, 147.963 )
texture = ExtResource( 2 )
texture = ExtResource( 1 )
region = true
region_rect = Rect2( 256, 128, 64, 64 )

[node name="StaticBody2D" type="StaticBody2D" parent="Ausgang-Rechts"]

input/pickable = false
shapes/0/shape = SubResource( 17 )
shapes/0/shape = SubResource( 20 )
shapes/0/transform = Matrix32( 1, 0, 0, 1, 0, 0 )
shapes/0/trigger = false
shapes/1/shape = SubResource( 18 )
shapes/1/shape = SubResource( 21 )
shapes/1/transform = Matrix32( 1, 0, 0, 1, 0, 0 )
shapes/1/trigger = false
shapes/2/shape = SubResource( 19 )
shapes/2/shape = SubResource( 22 )
shapes/2/transform = Matrix32( 1, 0, 0, 1, 0, 0 )
shapes/2/trigger = false
collision/layers = 1
Expand All @@ -597,7 +575,7 @@ __meta__ = { "_edit_lock_":true }

editor/display_folded = true
transform/pos = Vector2( 124.81, 147.563 )
texture = ExtResource( 2 )
texture = ExtResource( 1 )
region = true
region_rect = Rect2( 128, 128, 64, 64 )

Expand Down Expand Up @@ -633,7 +611,7 @@ __meta__ = { "_edit_lock_":true }

editor/display_folded = true
transform/pos = Vector2( 209.719, 150.334 )
texture = ExtResource( 2 )
texture = ExtResource( 1 )
region = true
region_rect = Rect2( 64, 128, 64, 64 )

Expand Down Expand Up @@ -674,7 +652,7 @@ __meta__ = { "_edit_lock_":true }

editor/display_folded = true
transform/pos = Vector2( 13.3428, 218.924 )
texture = ExtResource( 2 )
texture = ExtResource( 1 )
region = true
region_rect = Rect2( 0, 128, 64, 64 )

Expand Down Expand Up @@ -714,7 +692,7 @@ __meta__ = { "_edit_lock_":true }
[node name="TileMap" type="TileMap" parent="."]

mode = 0
tile_set = ExtResource( 4 )
tile_set = ExtResource( 3 )
cell/size = Vector2( 64, 64 )
cell/quadrant_size = 16
cell/custom_transform = Matrix32( 1, 0, 0, 1, 0, 0 )
Expand Down
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