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Initial aarch64 backend implementation
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use crate::default; | ||
use core::arch::aarch64::*; | ||
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const CHUNK_SIZE: usize = core::mem::size_of::<uint8x16_t>(); | ||
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/// Hex encoding function using aarch64 intrisics. | ||
/// | ||
/// # Safety | ||
/// | ||
/// `output` must be a valid pointer to at least `2 * input.len()` bytes. | ||
// SAFETY: this is only compiled when the target feature is enabled. | ||
#[target_feature(enable = "neon")] | ||
pub(super) unsafe fn encode<const UPPER: bool>(input: &[u8], output: *mut u8) { | ||
if input.len() < CHUNK_SIZE { | ||
return default::encode::<UPPER>(input, output); | ||
} | ||
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// Load table and construct masks. | ||
let hex_table = vld1q_u8(super::get_chars_table::<UPPER>().as_ptr().cast_const()); | ||
let mask_lo = vdupq_n_u8(0x0F); | ||
let mask_hi = vdupq_n_u8(0xF0); | ||
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let input_chunks = input.chunks_exact(CHUNK_SIZE); | ||
let input_remainder = input_chunks.remainder(); | ||
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let mut i = 0; | ||
for input_chunk in input_chunks { | ||
// Load input bytes and mask to nibbles. | ||
let input_bytes = vld1q_u8(input_chunk.as_ptr() as *const u8); | ||
let mut lo = vandq_u8(input_bytes, mask_lo); | ||
let mut hi = vshrq_n_u8(vandq_u8(input_bytes, mask_hi), 4); | ||
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// Lookup the corresponding ASCII hex digit for each nibble. | ||
lo = vqtbl1q_u8(hex_table, lo); | ||
hi = vqtbl1q_u8(hex_table, hi); | ||
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// Interleave the nibbles ([hi[0], lo[0], hi[1], lo[1], ...]). | ||
let result = vzipq_u8(hi, lo); | ||
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// Store result into the output buffer. | ||
vst2q_u8(output.add(i), result); | ||
i += CHUNK_SIZE * 2; | ||
} | ||
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if !input_remainder.is_empty() { | ||
default::encode::<UPPER>(input_remainder, output.add(i)); | ||
} | ||
} | ||
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pub(super) use default::decode; |
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