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Guide
Daniel McCoy Stephenson edited this page Mar 4, 2023
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- In order to view what factions exist, type /mf list.
- To see more information about any of the factions, type /mf info (faction-name).
- To know what faction someone is in, type /mf who (player-name).
- If you're not in a faction, you won't be able to protect your things from others, so it's best to know how to join one.
- Before you join a faction, you have to be invited. If someone invites you, you will be alerted on the screen and will need to type /mf join (faction-name) to accept.
- If you would rather lead a civilization rather than join one, type /mf create (faction-name).
- To invite others to your faction, type /mf invite (player-name).
- To set the description of your faction, type /mf desc (description).
- To view the laws of your faction, type /mf laws.
- To add a law, type /mf addlaw (law) or /mf al (law).
- To remove a law, type /mf (removelaw (number) or /mf rl (number).
- To edit a law, type /mf editlaw (number) (edited law) or /mf el (number) (edited law).
- Currently only owners and officers of factions can claim land, and only owners can toggle the autoclaim flag.
- To see if land is claimed, type /mf checkclaim or /mf cc.
- To claim land, type /mf claim.
- To unclaim land, type /mf unclaim.
- To enable autoclaim, type /mf autoclaim or /mf ac.
- To unclaim all land, type /mf unclaimall or /mf ua.
- Players can only hurt eachother when they're at war or factionless. Only owners and officers of factions can declare war or make peace.
- To view who you are at war with, type /mf info.
- To declare war on a faction, type /mf declarewar (faction) or /mf dw (faction).
- To offer peace to a faction, type /mf makepeace (faction) or /mf mp (faction). Both factions will need to make peace before peace can be had.
- To conquer someone's land, type /mf claim in their territory. This is only possible if you are at war and if they have more land than power.
- Factions can be allied with one another. Allies can't declare war on each other. When someone declares war on a faction, all of the allies of that factions declare war back.
- To view who you are allied with, type /mf info.
- To request an alliance with another faction, type /mf ally (faction). Both factions must request an alliance before an alliance is made.
- To break an alliance with another faction, type /mf breakalliance (faction).
- Locks only work on claimed land, so if land is unclaimed or conquered, locks will also be removed.
- You can only lock chests or doors right now.
- To lock something, type /mf lock and right click it. Type /mf lock cancel to cancel this.
- To unlock something, type /mf unlock and right click it. Type /mf unlock cancel to cancel this.
- To check who has access to something, type /mf checkaccess or /mf cc and right click it. Type /mf checkaccess cancel or /mf cc cancel to cancel this.
- To grant access to something for someone, type /mf grantaccess (player) or /mf ga (player) and right click it. Type /mf grantaccess cancel or /mf ga cancel to cancel this.
- To revoke access to something for someone, type /mf revokeaccess (player) or /mf ra (player) and right click it. Type /mf revokeaccess cancel or /mf ra cancel to cancel this.
- Factions can vassalize other factions.
- When one faction agrees to be another's vassal, they are essentially swearing loyalty.
- If a faction has one or more vassals, they are considered a liege.
- Lieges can be vassals as well.
- Lieges are granted bonus power proportional to their vassals' power. If a liege drops below 50% of its maximum cumulative power, it will no longer receive their vassal bonuses.
- Vassals cannot be declared war on by any factions except those with the same liege.
You can create a gate using the /mf gate create command. You need to be holding a golden hoe. The command will guide you through the process.
If you’re stuck, check out this example here.