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Automation description

Jakub Mareda edited this page May 3, 2016 · 6 revisions

Program tries to determine current PVP.net state real-time, rather than remembering states as other programs do. The application therefore defines several screens that are automated and should be able to switch from one another. Bellow, I'll try to describe what actions will program take on different screens:

Home screen

On home screen, application will look for Accept button or (for draft games) button and press them, automatically accepting found game.

Blind pick lobby

Defined call lane text will be called and defined champion name will be searched. After this, runes, masteries and summoner spells will be set if configured. After configuring everything, the program will wait until the game starts. If the game lobby disappears and the game doesn't start, the program will assume that the team was disbanded and that you're waiting for another game.

Draft match

Draft matches will be accepted, however draft matches are currently not automated. Champion will not be picked, nor will any runes/masteries be selected. Only accept.

Invite lobby

If enabled, application will wait for all invited friends to accept or decline and then start the game automatically. If someone leaves the invite pending, the game will not be started.

ARAM

If enabled, program will try to detect which champion you've got. To do so, all champion faces are downloaded on your computer and then compared to the face seen in the launcher:

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If the detection is successful, the mastery and rune settings are loaded for that champion from your settings. To save mastery and rune settings for champions, use the normal lobby configuration:

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When champion is detected, those settings will be used.

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