Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

[K9VULN-2502] Decouple timeout watchdog from JsRuntime #596

Merged
merged 2 commits into from
Jan 16, 2025
Merged
Show file tree
Hide file tree
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
1 change: 1 addition & 0 deletions crates/static-analysis-kernel/src/analysis/ddsa_lib.rs
Original file line number Diff line number Diff line change
Expand Up @@ -9,6 +9,7 @@ pub use context::*;
pub mod extension;
pub(crate) mod js;
pub(crate) mod ops;
pub(crate) mod resource_watchdog;
pub(crate) mod runtime;
pub use runtime::JsRuntime;
#[allow(dead_code)]
Expand Down
Original file line number Diff line number Diff line change
@@ -0,0 +1,264 @@
// Unless explicitly stated otherwise all files in this repository are licensed under the Apache License, Version 2.0.
// This product includes software developed at Datadog (https://www.datadoghq.com/).
// Copyright 2025 Datadog, Inc.

use crate::analysis::ddsa_lib::common::DDSAJsRuntimeError;
use deno_core::v8;
use std::sync::{Arc, Condvar, Mutex};
use std::time::{Duration, Instant};

/// A persistent thread that can track execution on a [`v8::Isolate`] and terminate it if
/// a per-execution configurable duration has been exceeded.
#[derive(Debug)]
pub(crate) struct V8ResourceWatchdog {
state: Arc<Mutex<WatchdogState>>,
timeout_condvar: Arc<Condvar>,
isolate_handle: v8::IsolateHandle,
}

impl V8ResourceWatchdog {
// Creates a new watchdog that can terminate execution on a v8 isolate that exceeds a resource quota.
pub fn new(isolate_handle: v8::IsolateHandle) -> Self {
let state = WatchdogState::default();
let state = Arc::new(Mutex::new(state));
let timeout_condvar = Arc::new(Condvar::new());

// Spawn the timeout thread, _ignoring_ the returned JoinHandle. It's ok if the thread
// terminates itself after this `V8ResourceWatchdog` struct is dropped.
let _ = Self::spawn_timeout_thread(
isolate_handle.clone(),
Arc::clone(&state),
Arc::clone(&timeout_condvar),
);

Self {
state,
timeout_condvar,
isolate_handle,
}
}

/// Executes the provided closure, optionally enforcing a resource constraint:
/// * A `timeout_duration` can be specified to limit the time of a single execution of a [`v8::Isolate`].
pub fn execute<'rt, 's, F, T, S>(
&'rt self,
timeout_duration: Option<Duration>,
scope: &mut S,
f: F,
) -> Result<T, DDSAJsRuntimeError>
where
'rt: 's,
F: Fn(&mut S) -> T,
S: AsMut<v8::Isolate>,
{
// Request to cancel any in-progress terminations. If there is not one
// (i.e. `v8::IsolateHandle::is_execution_terminating()` is false), this is a no-op.
self.isolate_handle.cancel_terminate_execution();

let mut using_timeout = false;
if let Some(duration) = timeout_duration {
using_timeout = true;
let mut state = self.state.lock().unwrap();
let _ = state.timeout.timings.insert((Instant::now(), duration));
drop(state);
self.timeout_condvar.notify_one();
}

let execution_result = f(scope);

let mut state = self.state.lock().unwrap();
let termination_err = state.termination_err.take();
state.timeout.timings = None;
drop(state);

let did_timeout = matches!(
termination_err,
Some(DDSAJsRuntimeError::JavaScriptTimeout { .. })
);

// (If the watchdog timed out an execution, a wakeup isn't necessary because it's already
// at the "beginning" state and waiting for the next execution to start)
if using_timeout && !did_timeout {
self.timeout_condvar.notify_one();
}

match termination_err {
None => Ok(execution_result),
Some(e) => Err(e),
}
}

/// Spawns a thread that calls [`terminate_execution`](v8::Isolate::terminate_execution) on a
/// JavaScript execution that exceeds a time quota. This thread can be communicated with via
/// the shared [`WatchdogState`] and woken up with the provided condvar.
fn spawn_timeout_thread(
isolate_handle: v8::IsolateHandle,
wd_state: Arc<Mutex<WatchdogState>>,
condvar: Arc<Condvar>,
) -> std::thread::JoinHandle<()> {
std::thread::spawn(move || {
let (lock, cvar) = (wd_state, condvar);
loop {
let mut state = cvar
.wait_while(lock.lock().unwrap(), |state| {
state.timeout.timings.is_none() && !state.timeout.thread_should_shut_down
})
.expect("mutex should not be poisoned");

if state.timeout.thread_should_shut_down {
break;
}

let (start_instant, timeout_duration) =
state.timeout.timings.expect("should meet cvar condition");

// Any instant after `timeout_threshold` will trigger the timeout
let timeout_threshold = start_instant + timeout_duration;
let now = Instant::now();

if now >= timeout_threshold {
// This branch represents an edge case where the OS couldn't wake this thread up
// until after the watchdog should've already triggered a timeout.
state.timeout.timings = None;
state.termination_err = Some(DDSAJsRuntimeError::JavaScriptTimeout {
timeout: timeout_duration,
});
drop(state);
isolate_handle.terminate_execution();
} else {
// This is guaranteed not to underflow
let additional_wait = timeout_threshold - now;
let result = cvar
.wait_timeout_while(state, additional_wait, |state| {
state.timeout.timings.is_some()
})
.expect("mutex should not be poisoned");
state = result.0;

// If the condvar triggered a timeout, because of our use of `Condvar::wait_timeout_while`,
// there _must_ be an actively tracked timeout, Thus, it's always appropriate to terminate execution.
if result.1.timed_out() {
state.timeout.timings = None;
state.termination_err = Some(DDSAJsRuntimeError::JavaScriptTimeout {
timeout: timeout_duration,
});
drop(state);
isolate_handle.terminate_execution();
}
}
}
})
}
}

impl Drop for V8ResourceWatchdog {
fn drop(&mut self) {
let mut state = self.state.lock().unwrap();
state.timeout.thread_should_shut_down = true;
drop(state);
// Wake the spawned thread so that it can terminate itself.
self.timeout_condvar.notify_one();
}
}

/// State for a [`V8ResourceWatchdog`] that needs to be synchronized in a thread-safe manner.
#[derive(Default, Debug)]
struct WatchdogState {
timeout: TimeoutState,
/// This will be `Some` if there was a termination. Otherwise, it will be `None`.
termination_err: Option<DDSAJsRuntimeError>,
Copy link
Collaborator

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

why Optional? We should have only DDSAJsRuntimeError. If we do not know the error, then, we have an unknown type that can wrap some error text or error code.

Copy link
Collaborator Author

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

It has to be Option<DDSAJsRuntimeError> because after an execution, when we lock the mutex and read the WatchdogState, it's possible that the execution succeeded without any termination at all, so this option will be None.

Otherwise, if there was a termination from a watchdog, it will be Some(DDSAJsRuntimeError::JavaScriptTimeout) (or soon-to-be Some(DDSAJsRuntimeError::JavaScriptMemoryExceeded))

So here, it's not about "known" vs "unknown" error, but rather whether a termination occurred or not.

}

/// State for the timeout watchdog implemented by a [`V8ResourceWatchdog`]. This should be guarded
/// with a mutex.
#[derive(Default, Debug, Clone, Eq, PartialEq, Hash)]
struct TimeoutState {
/// Data for an active timeout watchdog. If no execution is being tracked, this will be `None`.
/// If an execution is being tracked, this will be `Some((start_instant, timeout_duration))`.
timings: Option<(Instant, Duration)>,
thread_should_shut_down: bool,
}

#[cfg(test)]
mod tests {
use super::V8ResourceWatchdog;
use crate::analysis::ddsa_lib::common::{compile_script, DDSAJsRuntimeError};
use crate::analysis::ddsa_lib::test_utils::cfg_test_v8;
use deno_core::v8;
use std::time::{Duration, Instant};

/// The watchdog's state should be properly cleared across executions.
#[test]
fn watchdog_state_cleared() {
let mut runtime = cfg_test_v8().deno_core_rt();
let timeout = Duration::from_millis(500);
let loop_code = "while (true) {}";
let loop_script = compile_script(&mut runtime.handle_scope(), loop_code).unwrap();
let code = "123;";
let normal_script = compile_script(&mut runtime.handle_scope(), code).unwrap();

let watchdog = V8ResourceWatchdog::new(runtime.v8_isolate().thread_safe_handle());

// First, ensure that the implementation isn't forcing a minimum execution time to that of the
// timeout (which could happen if we are improperly handling a mutex lock).
let now = Instant::now();
let scope = &mut runtime.handle_scope();
let tc_scope = &mut v8::TryCatch::new(scope);

let res = watchdog.execute(Some(Duration::from_secs(10)), tc_scope, |sc| {
let opened = normal_script.open(sc);
let bound_script = opened.bind_to_current_context(sc);
bound_script.run(sc)
});
assert!(res.is_ok());
assert!(now.elapsed() < Duration::from_secs(10));

let transitions = [
(Some(timeout), Some(timeout + Duration::from_millis(1))),
(None, Some(timeout)),
// After calling `TerminateExecution`, a v8 isolate cannot execute JavaScript until all frames have
// propagated the uncatchable exception (or we've manually cancelled the termination). Invoking
// a subsequent non-timing-out script execution ensures that we're handling this properly.
(Some(timeout), None),
(None, None),
];
// Ensure that the state for each execution is as expected, even after a previous execution
// with a potentially different timeout setting.
for (first, second) in transitions {
for timeout_duration in [first, second] {
assert!(watchdog.state.lock().unwrap().termination_err.is_none());
assert!(watchdog.state.lock().unwrap().timeout.timings.is_none());
let res = watchdog.execute(timeout_duration, &mut *tc_scope, |sc| {
// The timer should have been configured with the correct timeout.
if let Some((_, stored_duration)) =
watchdog.state.lock().unwrap().timeout.timings
{
assert_eq!(stored_duration, timeout_duration.unwrap())
} else {
// If `timings` is none, the test case should be `None` as well.
assert!(timeout_duration.is_none());
}
// Run the infinite loop if a timeout is configured, otherwise a normal script.
let opened = if timeout_duration.is_some() {
loop_script.open(sc)
} else {
normal_script.open(sc)
};
let bound_script = opened.bind_to_current_context(sc);
bound_script.run(sc)
});
// There should be a timeout error if we configured one, otherwise not.
if timeout_duration.is_some() {
assert!(matches!(
res.unwrap_err(),
DDSAJsRuntimeError::JavaScriptTimeout { .. }
));
} else {
assert!(res.is_ok());
}
assert!(watchdog.state.lock().unwrap().termination_err.is_none());
assert!(watchdog.state.lock().unwrap().timeout.timings.is_none());
}
}
}
}
Loading
Loading