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David Kinder committed Jul 12, 2022
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10 changes: 5 additions & 5 deletions win/help/archive.htm
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Expand Up @@ -9,15 +9,15 @@ <h1>The IF Archive</h1>
compilers and other tools. The Archive has an unrivalled collection of material relating
to text adventures, including something in the region of two thousand games. Formerly at the FTP
site <b>ftp.gmd.de</b>, it is now at the web site
<a href="http://www.ifarchive.org/">http://www.ifarchive.org/</a>.
<a href="https://www.ifarchive.org/" target="_blank">https://www.ifarchive.org/</a>.
<p>
The Archive's main collection of Glulx games is in the
<a href="http://www.ifarchive.org/indexes/if-archiveXgamesXglulx.html">games/glulx</a>
<a href="https://ifarchive.org/indexes/if-archive/games/glulx/" target="_blank">games/glulx</a>
directory. Another source of Glulx games is the annual
<a href="http://www.ifcomp.org/">IF Competition</a>.
<a href="https://ifcomp.org/" target="_blank">IF Competition</a>.
As the archive contains many hundreds of games, finding one to play can be
daunting: a site that aims to help with this is Mike Roberts'
<a href="http://www.ifdb.tads.org/">Interactive Fiction Database</a>, which provides
daunting: a site that aims to help with this is the
<a href="https://ifdb.org/" target="_blank">Interactive Fiction Database</a>, which provides
information and reviews of games in the IF Archive.
</body>
</html>
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10 changes: 5 additions & 5 deletions win/help/blorb.htm
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</head>
<body>
<h1>Blorb</h1>
The <a href="http://www.ifarchive.org/if-archive/programming/blorb/blorb_format.txt">Blorb specification</a>
The <a href="https://www.eblong.com/zarf/blorb/Blorb-Spec.html" target="_blank">Blorb specification</a>
was written by Andrew Plotkin as a way of providing graphics and sound resources for Z-code and Glulx games.
<p>
A Blorb file contains all the graphics and sound files needed for a game. It can also contain the Glulx code
for the game as well, but does not need to: The game could also be distributed as separate Glulx and Blorb
files. If you try to load a Blorb file into Windows Git that does not contain a Glulx game, it will ask
files. If you try to load a Blorb file into Windows Glulxe that does not contain a Glulx game, it will ask
you to load the appropriate Glulx file into the interpreter instead.
<p>
Blorb files can contain JPEG and PNG graphics files, AIFF sound samples, and MOD and Ogg Vorbis music files.
Windows Git supports all of these formats, including transparency, opacity and gamma correction for
Windows Glulxe supports all of these formats, including transparency, opacity and gamma correction for
PNG graphics.
<p>
From version 2.0, the Blorb specification also includes iFiction metadata and cover art chunks; Inform 7
can produce Blorb files containing these. If present, Windows Git uses them to determine the title of the
can produce Blorb files containing these. If present, Windows Glulxe uses them to determine the title of the
game and to populate the <b>About This Game</b> dialog.
<p>
More information on Blorb is available from the Blorb web page:
<a href="http://www.eblong.com/zarf/blorb/">http://www.eblong.com/zarf/blorb/</a>
<a href="https://www.eblong.com/zarf/blorb/" target="_blank">https://www.eblong.com/zarf/blorb/</a>
</body>
</html>

2 changes: 1 addition & 1 deletion win/help/credits.htm
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<body>
<h1>Credits and Licenses</h1>
Windows Git package by David Kinder.<br>
Windows Glk is copyright 1998-2019 by David Kinder.<br>
Windows Glk is copyright 1998-2022 by David Kinder.<br>
Git is copyright 2003 by Iain Merrick.<br>
<p>
<b>License</b>
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2 changes: 1 addition & 1 deletion win/help/getting_started.htm
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Expand Up @@ -13,7 +13,7 @@ <h1>Getting Started</h1>
Members of the current interactive fiction community have written many games using Graham Nelson's
compiler Inform. Inform can produce as output either Z-code or Glulx game files. Glulx games can be
downloaded from the <a href="archive.htm">IF Archive</a> at<br>
<a href="http://www.ifarchive.org/indexes/if-archiveXgamesXglulx.html">http://www.ifarchive.org/indexes/if-archiveXgamesXglulx.html</a>
<a href="https://ifarchive.org/indexes/if-archive/games/glulx/" target="_blank">https://ifarchive.org/indexes/if-archive/games/glulx/</a>
<p>
When Windows Git is first started, a file dialog opens, prompting you for a game file to load.
This file can be either a <nobr>Glulx</nobr> file or a <a href="blorb.htm">Blorb</a> file. A <nobr>Glulx</nobr>
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24 changes: 12 additions & 12 deletions win/help/glk.htm
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</head>
<body>
<h1>Glk</h1>
The <a href="http://www.ifarchive.org/if-archive/programming/glk/glk-spec.txt">Glk specification</a>
was written by Andrew Plotkin as an attempt to define a standard input and output interface for general
use in IF related projects. Windows Git uses my implementation of Glk, called Windows Glk. Windows Glk
is a complete implementation of all the features described in version 0.7.4 of the Glk specification.
<p>
The complete Windows Glk package, including developer information, can be downloaded from the IF Archive's
<a href="http://www.ifarchive.org/indexes/if-archiveXprogrammingXglkXimplementations.html">Glk implementations</a>
page.
<p>
More information on Glk is available from the Glk web page:
<a href="http://www.eblong.com/zarf/glk/">http://www.eblong.com/zarf/glk/</a>
The <a href="https://www.eblong.com/zarf/glk/Glk-Spec-075.html" target="_blank">Glk specification</a>
was written by Andrew Plotkin as an attempt to define a standard input and output interface for general
use in IF related projects. Windows Glulxe uses my implementation of Glk, called Windows Glk. Windows Glk
is a complete implementation of all the features described in version 0.7.5 of the Glk specification.
<p>
The complete Windows Glk package, including developer information, can be downloaded from the IF Archive's
<a href="https://ifarchive.org/indexes/if-archive/programming/glk/implementations/" target="_blank">Glk implementations</a>
page.
<p>
More information on Glk is available from the Glk web page:
<a href="https://www.eblong.com/zarf/glk/" target="_blank">https://www.eblong.com/zarf/glk/</a>
<br/>
Windows Glk also implements the Gargoyle Glk extensions for text formatting:
<a href="http://curiousdannii.github.io/if/gargoyle.html">http://curiousdannii.github.io/if/gargoyle.html</a>
<a href="https://curiousdannii.github.io/if/gargoyle.html" target="_blank">https://curiousdannii.github.io/if/gargoyle.html</a>
</body>
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6 changes: 3 additions & 3 deletions win/help/glulx.htm
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</head>
<body>
<h1>Glulx</h1>
The <a href="http://www.ifarchive.org/if-archive/programming/glulx/glulx-spec.txt">Glulx specification</a>
The <a href="https://www.eblong.com/zarf/glulx/Glulx-Spec.html" target="_blank">Glulx specification</a>
was written by Andrew Plotkin as an attempt to define a format for interactive fiction games that
the Inform compiler could compile to, without the limitations of its original output format, Infocom's
Z-Machine.
<p>
Windows Git is based on Iain Merrick's Git 1.3.7, which is a complete implementation of version 3.1.3
Windows Glulxe is based on Andrew's Glulxe 0.6.0, which is a complete implementation of version 3.1.3
of the Glulx specification.
<p>
More information on Glulx is available from the Glulx web page:
<a href="http://www.eblong.com/zarf/glulx/">http://www.eblong.com/zarf/glulx/</a>
<a href="https://www.eblong.com/zarf/glulx/" target="_blank">https://www.eblong.com/zarf/glulx/</a>
</body>
</html>

6 changes: 4 additions & 2 deletions win/help/overview.htm
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Expand Up @@ -9,7 +9,7 @@ <h1>Windows Git 1.3.7<br><font size="-1">(Windows Glk 1.52)</font></h1>
consists of a core interpreter called Git, and an input/output library, called Windows
Glk. Together these two components form the Windows Git package, which has been created
by David Kinder.<br>
Web: <a href="http://www.davidkinder.co.uk/">http://www.davidkinder.co.uk/</a><br>
Web: <a href="http://www.davidkinder.co.uk/" target="_blank">http://www.davidkinder.co.uk/</a><br>
Email: <a href="mailto:davidk@davidkinder.co.uk">davidk@davidkinder.co.uk</a><br>
<p>
Git's main goal in life is to be fast. It's about five times faster than Glulxe,
Expand All @@ -21,9 +21,11 @@ <h1>Windows Git 1.3.7<br><font size="-1">(Windows Glk 1.52)</font></h1>
run.
<p>
The latest release of Windows Git is available from the
<a href="http://www.ifarchive.org/indexes/if-archiveXprogrammingXglulxXinterpretersXgit.html">Git</a>
<a href="https://ifarchive.org/indexes/if-archive/programming/glulx/interpreters/git/" target="_blank">Git</a>
page at the <a href="archive.htm">IF Archive</a>, which also contains many games that can be
played with Windows Git.
Development of Git is co-ordinated from <a href="https://github.com/DavidKinder/Git" target="_blank">
Git's GitHub page</a>.
For help on how to get started with Windows Git, click <a href="getting_started.htm">here</a>.
<p>
Windows Git supports all the features of the <a href="glk.htm">Glk</a> and
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