A one object developer console that is easy to import into GameMaker; create and destroy objects, turn debugging tools on and off, view and edit variables and many other things
Full guide here: http://www.davetech.co.uk/gamemakerdeveloperconsole
Yoyo Games Marketplace link: https://marketplace.yoyogames.com/assets/7573/developerconsole
Video Review: https://www.youtube.com/watch?v=2mWtw8SQsrE
This developer console allows you to quickly edit and debug your game while it is running. It is packed with features like the ability to create and destroy objects, turn debugging tools on and off, view and edit variables and many other things.
Some features:
- Create / Destroy objects
- View / Edit variables
- Execute scripts
- Change / restart room
- Enable debug overlays
- History of commands
- Predictive dropdown
All live ingame.
instance_create_depth(0,0,0,obj_console)
F1 or `
Instantly create graphs of any object value. This automatically determines if it needs to graph an int, display a string or look at a whole array. You can easily update these values as well.
Auto complete variables, object names, room names, scripts as you type commands in.
It keeps a history of past commands across sessions so it is really easy to get to common commands.
Easily customise the colours, sizes, animation speed etc.