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Version 0.3.3
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Fixed issues with loading models
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De-Panther committed Feb 6, 2021
1 parent 7536f8a commit 812345e
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Showing 8 changed files with 32 additions and 4 deletions.
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2 changes: 1 addition & 1 deletion Build/Build/Build.wasm.framework.unityweb

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4 changes: 4 additions & 0 deletions Packages/webxr-input-profiles-loader/CHANGELOG.md
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Expand Up @@ -6,6 +6,10 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0

## [Unreleased]

## [0.3.3] - 2020-02-06
### Fixed
- Issues with loading models.

## [0.3.2] - 2020-02-06
### Changed
- Updated glTFast package to 3.0.1.
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Expand Up @@ -26,7 +26,7 @@ public async void Init(LayoutRouting layoutRouting, string url, System.Action<bo
gltfAsset.loadOnStartup = false;
gltfAsset.url = url;
var deferAgent = gameObject.AddComponent<TimeBudgetDeferAgent>();
deferAgent.timeBudget = 0.001f;
deferAgent.timeBudget = 0.009f;
var loadResult = await gltfAsset.Load(gltfAsset.url, null, deferAgent);
OnGltfLoaded(loadResult);
}
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Expand Up @@ -7,7 +7,7 @@ namespace WebXRInputProfile
[DefaultExecutionOrder(-10)]
public class TimeBudgetDeferAgent : MonoBehaviour, IDeferAgent
{
public float timeBudget = 0.001f;
public float timeBudget = 0.009f;
float lastTime;

void Awake()
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Expand Up @@ -11,16 +11,40 @@ ShaderVariantCollection:
- first: {fileID: 4800000, guid: 99fa998bbbed3408aafa652b466d261d, type: 3}
second:
variants:
- keywords: DIRECTIONAL LIGHTPROBE_SH SHADOWS_SCREEN
passType: 4
- keywords: DIRECTIONAL LIGHTPROBE_SH SHADOWS_SCREEN _NORMALMAP
passType: 4
- keywords: DIRECTIONAL LIGHTPROBE_SH _METALLICGLOSSMAP
passType: 4
- keywords: DIRECTIONAL LIGHTPROBE_SH SHADOWS_SCREEN _METALLICGLOSSMAP
passType: 4
- keywords: DIRECTIONAL LIGHTPROBE_SH SHADOWS_SCREEN _EMISSION _METALLICGLOSSMAP
passType: 4
- keywords: BILLBOARD_FACE_CAMERA_POS DIRECTIONAL LIGHTPROBE_SH SHADOWS_SCREEN
SHADOWS_SOFT SHADOWS_SPLIT_SPHERES SOFTPARTICLES_ON UNITY_HDR_ON _METALLICGLOSSMAP
passType: 4
- keywords: DIRECTIONAL LIGHTPROBE_SH SHADOWS_SCREEN _METALLICGLOSSMAP _NORMALMAP
_OCCLUSION
passType: 4
- keywords: DIRECTIONAL LIGHTPROBE_SH SHADOWS_SCREEN _EMISSION _METALLICGLOSSMAP
_NORMALMAP _OCCLUSION
passType: 4
- keywords: BILLBOARD_FACE_CAMERA_POS DIRECTIONAL LIGHTPROBE_SH SHADOWS_SCREEN
SHADOWS_SOFT SHADOWS_SPLIT_SPHERES SOFTPARTICLES_ON UNITY_HDR_ON _METALLICGLOSSMAP
_NORMALMAP _OCCLUSION
passType: 4
- keywords: DIRECTIONAL _METALLICGLOSSMAP
passType: 5
- keywords:
passType: 8
- keywords: SHADOWS_DEPTH
passType: 8
- keywords: _METALLICGLOSSMAP
passType: 8
- keywords: SHADOWS_DEPTH _METALLICGLOSSMAP
passType: 8
- keywords: SHADOWS_DEPTH _METALLICGLOSSMAP _OCCLUSION
passType: 8
- keywords: _METALLICGLOSSMAP _NORMALMAP _OCCLUSION
passType: 8
2 changes: 1 addition & 1 deletion Packages/webxr-input-profiles-loader/package.json
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@@ -1,7 +1,7 @@
{
"name": "com.de-panther.webxr-input-profiles-loader",
"displayName": "WebXR Input Profiles Loader",
"version": "0.3.2",
"version": "0.3.3",
"unity": "2019.4",
"description": "Load WebXR Input Profiles in Unity",
"keywords": [
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