Pulse v 0.6.0
Pre-release
Pre-release
Version released on 10 SEP 2023.
It includes the following features:
- Emitters shaped as Lines, Paths or Ellipses.
- Animation Curves used as Masks
- Random distributions, Animation Curved Distributions and Even Distributions for the UV space of the emitter, plus random and AC distributions for some particle properties (speed, life).
- Displacement Maps and Color maps generated from sprites and surfaces.
- Directionality of Emitters ( away from center, along v axis, toward center, or anywhere in between)
- Focal points allow for emitting and directing the particles to different places.
- Local forces that change the particle's direction within their range (infinite or determined)
- GM Particles and Instance particles can be emitted with the same syntax.
- Particle systems can be set to sleep, awaken, super-sampled and limited particles (both manually and with an automated threshold)
- Simplified syntax for property setters for particles, plus some unique utility functions that help achieve faster, better results.
Current version is still a work in progress and things may change in the future, although I try to keep it as backwards compatible as possible.
If you do use it, let me know!