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Pulse v 0.6.0

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@Delfos1 Delfos1 released this 11 Sep 14:23
· 14 commits to main since this release

Version released on 10 SEP 2023.
It includes the following features:

  • Emitters shaped as Lines, Paths or Ellipses.
  • Animation Curves used as Masks
  • Random distributions, Animation Curved Distributions and Even Distributions for the UV space of the emitter, plus random and AC distributions for some particle properties (speed, life).
  • Displacement Maps and Color maps generated from sprites and surfaces.
  • Directionality of Emitters ( away from center, along v axis, toward center, or anywhere in between)
  • Focal points allow for emitting and directing the particles to different places.
  • Local forces that change the particle's direction within their range (infinite or determined)
  • GM Particles and Instance particles can be emitted with the same syntax.
  • Particle systems can be set to sleep, awaken, super-sampled and limited particles (both manually and with an automated threshold)
  • Simplified syntax for property setters for particles, plus some unique utility functions that help achieve faster, better results.

Current version is still a work in progress and things may change in the future, although I try to keep it as backwards compatible as possible.
If you do use it, let me know!