I decided to create my first ever 2D engine game for fun. I'm listening to a video series on YouTube made by RyiSnow to learn the basics of 2D games development. I'm heavily inspiring myself with the game Stardew Valley to make my 2D game. The character I'm using is Linus from the game. My goal is to learn more about game development in general and have fun doing it.
Some things I have done so far::
- Implemented basic 2D game mechanism
- Sprites animation
- World & Camera
- Key input
- World Generation
- etc
- Added Collision Detection
- Added objects (the first object added is a chest)
- Added sound functionality (sound effect and music)