[P2][Move] Fix flail/reversal damage formula #453
Merged
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Checkup
What are the changes the user will see?
Flail/Reversal now use the correct damage formula
Why am I making these changes?
Sam's original implementation was incorrect
What are the changes from a developer perspective?
low-hp-power-attr
flail.test
Screenshots/Videos
n/a
How to test the changes?
npm run test flail
Checklist
beta
as my base branchnpm run test:silent
)npm run create-test
) or updated existing tests related to the PR's changes?Are there any localization additions or changes? If so: