Skip to content

Commit

Permalink
Mirgation
Browse files Browse the repository at this point in the history
  • Loading branch information
Deus13 committed Dec 28, 2023
1 parent 2a459a3 commit d861893
Show file tree
Hide file tree
Showing 22 changed files with 2,101 additions and 2,844 deletions.
53 changes: 49 additions & 4 deletions .gitignore
Original file line number Diff line number Diff line change
@@ -1,7 +1,7 @@
## Ignore Visual Studio temporary files, build results, and
## files generated by popular Visual Studio add-ons.
##
## Get latest from https://github.com/github/gitignore/blob/master/VisualStudio.gitignore
## Get latest from https://github.com/github/gitignore/blob/main/VisualStudio.gitignore

# User-specific files
*.rsuser
Expand All @@ -23,6 +23,7 @@ mono_crash.*
[Rr]eleases/
x64/
x86/
[Ww][Ii][Nn]32/
[Aa][Rr][Mm]/
[Aa][Rr][Mm]64/
bld/
Expand Down Expand Up @@ -61,6 +62,9 @@ project.lock.json
project.fragment.lock.json
artifacts/

# ASP.NET Scaffolding
ScaffoldingReadMe.txt

# StyleCop
StyleCopReport.xml

Expand All @@ -86,6 +90,7 @@ StyleCopReport.xml
*.tmp_proj
*_wpftmp.csproj
*.log
*.tlog
*.vspscc
*.vssscc
.builds
Expand Down Expand Up @@ -127,9 +132,6 @@ _ReSharper*/
*.[Rr]e[Ss]harper
*.DotSettings.user

# JustCode is a .NET coding add-in
.JustCode

# TeamCity is a build add-in
_TeamCity*

Expand All @@ -140,6 +142,11 @@ _TeamCity*
.axoCover/*
!.axoCover/settings.json

# Coverlet is a free, cross platform Code Coverage Tool
coverage*.json
coverage*.xml
coverage*.info

# Visual Studio code coverage results
*.coverage
*.coveragexml
Expand Down Expand Up @@ -287,6 +294,17 @@ node_modules/
# Visual Studio 6 auto-generated workspace file (contains which files were open etc.)
*.vbw

# Visual Studio 6 auto-generated project file (contains which files were open etc.)
*.vbp

# Visual Studio 6 workspace and project file (working project files containing files to include in project)
*.dsw
*.dsp

# Visual Studio 6 technical files
*.ncb
*.aps

# Visual Studio LightSwitch build output
**/*.HTMLClient/GeneratedArtifacts
**/*.DesktopClient/GeneratedArtifacts
Expand Down Expand Up @@ -343,6 +361,9 @@ ASALocalRun/
# Local History for Visual Studio
.localhistory/

# Visual Studio History (VSHistory) files
.vshistory/

# BeatPulse healthcheck temp database
healthchecksdb

Expand All @@ -351,3 +372,27 @@ MigrationBackup/

# Ionide (cross platform F# VS Code tools) working folder
.ionide/

# Fody - auto-generated XML schema
FodyWeavers.xsd

# VS Code files for those working on multiple tools
.vscode/*
!.vscode/settings.json
!.vscode/tasks.json
!.vscode/launch.json
!.vscode/extensions.json
*.code-workspace

# Local History for Visual Studio Code
.history/

# Windows Installer files from build outputs
*.cab
*.msi
*.msix
*.msm
*.msp

# JetBrains Rider
*.sln.iml
51 changes: 51 additions & 0 deletions BuildInfo.cs
Original file line number Diff line number Diff line change
@@ -0,0 +1,51 @@
// ---------------------------------------------
// BuildInfo - by The Illusion
// ---------------------------------------------
// Reusage Rights ------------------------------
// You are free to use this script or portions of it in your own mods, provided you give me credit in your description and maintain this section of comments in any released source code
//
// Warning !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
// Ensure you change the namespace to whatever namespace your mod uses, so it doesnt conflict with other mods
// ---------------------------------------------

namespace ImprovedFires
{
public static class BuildInfo
{
/* NOTES
These must all be constant types. So cant use string.Empty
*/
#region Mandatory
/// <summary>The machine readable name of the mod (no special characters or spaces)</summary>
public const string Name = "ImprovedFires";
/// <summary>Who made the mod</summary>
public const string Author = "Deus";
/// <summary>Current version (Using Major.Minor.Build) </summary>
public const string Version = "1.0.0";
/// <summary>Name used on GUI's, like ModSettings</summary>
public const string GUIName = "Improved Fires";
/// <summary>The minimum Melon Loader version that your mod requires</summary>
public const string MelonLoaderVersion = "0.6.1";
#endregion

#region Optional
/// <summary>What the mod does</summary>
public const string Description = null;
/// <summary>Company that made it</summary>
public const string Company = null;
/// <summary>A valid download link</summary>
public const string DownloadLink = null;
/// <summary>Copyright info</summary>
/// <remarks>When updating the year, use the StartYear-CurrentYear format eg(Copyright © 2020-2023)</remarks>
public const string Copyright = "Copyright ©Deus 2023";
/// <summary>Trademark info</summary>
public const string Trademark = null;
/// <summary>Product Name (Generally use the Name)</summary>
public const string Product = "Improved Fires";
/// <summary>Culture info</summary>
public const string Culture = null;
/// <summary>Priority of your mod. Most of the time you should not need to change this</summary>
public const int Priority = 0;
#endregion
}
}
16 changes: 0 additions & 16 deletions FireRvMod.cs

This file was deleted.

Loading

0 comments on commit d861893

Please sign in to comment.