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IRacingAPI

This project is still in development and is not yet ready to be used by third-parties.

Why another iRacing SDK/API?

There are already a few SDK/API solutions for both C# and various other languages. So why another one? I am primarely a C#/.NET developer so I prefered to use an SDK that is written in C# so my understanding of what is happening would be better. I've read upon some of the available SDK's out there, but in my opinion most of them are hard to read/understand and therefor hard to use without a deep understanding of what is going on. Besides that most of them seem quite outdated.

So I set upon the adventure to figure out how IRacing works and with the available SDK's out there create a new one that hopefully in the end will be easy to understand an use. Besides that I will do my best to keep this API up to date (No garuntees).

My work is inspired on some of the other SDK's out there so you can check them out as well:

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SDK for iRacing to fetch data from the game

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