-
Notifications
You must be signed in to change notification settings - Fork 12
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
more experiments with slowing down the player during saving
the quicksave function unsets the LevelAction in the same frame, so ProcessMove never sees it, so we check for high DeltaTime too we could make the quicksave se tthe LevelAction along with some bool to signify that it should be cleared, but this works well too
- Loading branch information
Showing
2 changed files
with
9 additions
and
5 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
d88a9bb
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
#895