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  1. Generacion-de-terrenos-fractales-para-escenas-3D-en-OpenGL-y-Vulkan Generacion-de-terrenos-fractales-para-escenas-3D-en-OpenGL-y-Vulkan Public

    C 2 2

  2. Machine-Learning Machine-Learning Public

    Python

  3. dimateos/UCM-VG-3-HolySpoons dimateos/UCM-VG-3-HolySpoons Public

    by NapTime Studios - a fast paced 3d bullethell with mokeys 🐵

    C++ 3 3

  4. jorgerodrigar/Sistema-de-Integracion-Continua jorgerodrigar/Sistema-de-Integracion-Continua Public

    Sistema de Integración Continua y su aplicación al videojuego Moonace para la asignatura Usabilidad y Análisis de Juegos del Grado de Desarrollo de Videojuegos, UCM

    C++ 1 1

  5. jorgerodrigar/Telemetria jorgerodrigar/Telemetria Public

    Telemetría del videojuego Moonace para Usabilidad y Análisis en Juegos del Grado de Desarrollo de Videojuegos, UCM

    C++ 1

  6. Leon0r/BitLegion Leon0r/BitLegion Public

    C++ 3