Releases
v0.9.0
Version 0.9.0
Breaks save game compatibility by changing some property names in the save game
Adds version compatibility check when loading and importing save games
Reworked cache system to try and improve the game log and statistics pages
Implemented new functions for rebuildCaches
and updateCachesForEntry
to handle game log caching
Adjusted applyLogAction
and addLogEntry
to work with new caching functions
Improved loadGame
to support reloading of cached data and updated error handling in loadGameAddLog
Updated the StatisticsScreen
to rely on the new updateCachesForEntry function via addLogEntry
Updated tests to mock updateCachesForEntry
and ensure accurate time cache and statistics calculations
Added simulated game generator with customizable turn count for testing game log performance
Refactored dominion-lib-fixtures.ts
to simplify mocked log entries for tests
Minor optimizations and bug fixes
Added s3 deployment YAML to auto-deploy to S3 on version tag
Fixed initial supply amounts to use table from BoardGameGeek
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