Releases: Digital-Defiance/DominionAssistant
Releases · Digital-Defiance/DominionAssistant
v0.10.0
Wed Nev 06 17:05:00 2024
- Version 0.10.0
- Add common actions with support for cards like council room which add cards now for other players and remove them on their turns
v0.9.10
- Version 0.9.10
- Remove curses/colonies from statistics graphing when disabled
v0.9.9
- Version 0.9.9
- Reworked Game Log screen completely to improve performance
v0.9.8
Sun Nov 03 21:51:00 2024
- Version 0.9.8
- Add options to show/hide track cards and track gains
v0.9.7
- Version 0.9.7
- FloatingCounter background color to match player
- Fix player checkboxes positioning
v0.9.6.1
Sun Nov 03 16:24:00 2024
- Version 0.9.6
- GameClock to use caching functions
- New overlay with quick reference counters
Sun Nov 03 14:53:00 2024
- Version 0.9.5
- Added average actions per turn statistic
Sun Nov 03 14:10:00 2024
- Version 0.9.4
- Subtle tweaks to increment/decrement tooltips
- Rename GameScreen to GameInterface
- Rename CurrentStep.GameScreen to CurrentStep.Game
- Show no adjustments instead of empty table in Turn Adjustments component
Sun Nov 03 13:52:00 2024
- Version 0.9.3
- Rework game display, add Turn Adjustments feature which summarizes the changes in the current turn
- Rework game log, add Turn Adjustments feature which summarizes the changes in a given turn
Sat Nov 02 22:23:00 2024
- Version 0.9.2
- Add link checkbox to link changes together
v0.9.1
Hotfix: Fixed a small bug that made the add players page break.
v0.9.0
- Version 0.9.0
- Breaks save game compatibility by changing some property names in the save game
- Adds version compatibility check when loading and importing save games
- Reworked cache system to try and improve the game log and statistics pages
- Implemented new functions for
rebuildCaches
andupdateCachesForEntry
to handle game log caching - Adjusted
applyLogAction
andaddLogEntry
to work with new caching functions
- Implemented new functions for
- Improved
loadGame
to support reloading of cached data and updated error handling inloadGameAddLog
- Updated the
StatisticsScreen
to rely on the new updateCachesForEntry function via addLogEntry - Updated tests to mock
updateCachesForEntry
and ensure accurate time cache and statistics calculations - Added simulated game generator with customizable turn count for testing game log performance
- Refactored
dominion-lib-fixtures.ts
to simplify mocked log entries for tests - Minor optimizations and bug fixes
- Added s3 deployment YAML to auto-deploy to S3 on version tag
- Fixed initial supply amounts to use table from BoardGameGeek
v0.6.1
Sun Oct 27 16:13:00 2024
- Version 0.6.1
- Fix game log/statistics scrollability at bottom for tab bar
Sun Oct 27 16:00:00 2024
- Version 0.6.0
- Added turn card gains count tracking
Sun Oct 27 15:35:00 2024
- Version 0.5.0
- Added turn/new turn card count tracking
0.4.1
- Fix viewport issues
- Prevent saving over AutoSave entries