Skip to content

Adobe AIR Native Extension (ANE) for the Bugsnag platform

License

MIT, MIT licenses found

Licenses found

MIT
LICENSE.md
MIT
BUGSNAG-LICENSE.txt
Notifications You must be signed in to change notification settings

DigitalStrawberry/ANE-Bugsnag

Repository files navigation

Bugsnag Air Native Extension

This is an Adobe Air Native Extension for the Bugsnag bug reporting platform for iOS and Android applications. This extension allows you to track:

  • Native iOS and Android crashes
  • Unhandled Actionscript errors
  • Manual Actionscript errors/messages

Version

This extension uses the Bugsnag SDK version 6.3.0 for iOS and SDK version 5.5.0 for Android.

Requirements

This extension requires iOS 10.0 or higher and Android 4 (API level 15) or higher.

Binary Files

You can find the final compiled ANE binary along with the swc file in the bin folder or on the releases page.

Setup the Extension

Manifest Setup

When using the extension on the Android platform you'll need to add the following permissions in the app manifest file:

<uses-permission android:name="android.permission.INTERNET" />
<uses-permission android:name="android.permission.ACCESS_NETWORK_STATE" />
<uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE"/>

There is no additional code required for the iOS platform.

Project Setup

Before you can begin tracking bugs you will need to set up a two new projects on the Bugsnag website. Create a project for iOS and another one for Android tracking. You'll need the API keys for each project.

Initialize

Start off by initializing the Bugsnag extension with your API key and Bugsnag settings:

var config:BugsnagConfig = new BugsnagConfig();
config.iosKey = IOS_KEY;
config.androidKey = ANDROID_KEY;
config.autoDetectErrors = true;
config.releaseStage = ReleaseStage.PRODUCTION;

Bugsnag.init(config);

By default the release stage is set to PRODUCTION and autoDetectErrors is true.

Catch Unhandled Errors (Optional)

Bugsnag can catch and report unhandled errors in Actionscript. You'll need access to your app's loaderInfo object do to this. Use the following code:

loaderInfo.uncaughtErrorEvents.addEventListener(UncaughtErrorEvent.UNCAUGHT_ERROR, Bugsnag.handleUncaughtError);

Alternatively you can catch unhandled errors yourself and pass them directly into Bugsnag for reporting:

Bugsnag.notifyError(event.error);

Unhandled errors and crashes in the native code are already set up and do not require any additional code.

Stack Traces (Optional)

If you'd like Bugsnag to record stack traces for errors (highly recommended), add the following code:

Bugsnag.getStackTrace = function(error:*):String {
	if(error is Error)
    {
        return Error(error).getStackTrace();
    }
    return null;
}

Using the Extension

Track Unhandled Actionscript Errors

If you followed the setup instructions to catch unhandled errors, then these errors will be automatically reported to Bugsnag as they occur.

Native exceptions and crashes are reported automatically.

Track Handled Error

You can easily track handled errors using the following code:

try
{

}
catch(e:Error)
{
    Bugsnag.notifyError(e);
}

You can also pass in a severity value to the method:

Bugsnag.notifyError(new Error(), Severity.WARN);

Track Manual Errors

You aren't limited to tracking only Error objects. You can send a generic error:

Bugsnag.notify("Big Error", "A really big error has occurred");

You can also add a severity to it:

Bugsnag.notify("Big Error", "A really big error has occurred", Severity.INFO);

It may be helpful to provide a stacktrace of where the error occurred:

Bugsnag.notify("Big Error", "A really big error has occurred", Severity.INFO, new Error().getStackTrace());

You can also provide additional metadata for errors that will show up in a custom tab on the Bugsnag dashboard. Each metadata object will display as a new tab.

var metadata:Metadata = new Metadata("Error Details");
metadata.addAttribute("Description", "Something went really wrong");

Bugsnag.notify("Big Error", "A really big error has occurred", Serverity.INFO, new Error().getStackTrace(), new <Metadata>[metadata]);

Additional Settings

User Data

You can set custom data for users to track their errors:

Bugsnag.setUser("123456", "user_123456", "user123456@example.com");

By default the iOS extension will use the IDFV for the user id. Android will generate and save a random UUID value for the user id.

Custom Data and Tabs

You can add custom data and custom tabs to your error reports. The following code adds custom data to the 'user' tab:

Bugsnag.addAttribute("City", "New York", "User");

You can also remove attributes:

Bugsnag.removeAttribute("Attribute", "Tab Name");

Or even remove entire custom tabs:

Bugsnag.removeTab("My Tab");

Note that custom tabs will show up for every error that you log, including native errors. You should use the metadata parameter of the notify method if you only want to include custom data for a single event.

Context

The context represents the state the application is in before the error. You can set the context:

Bugsnag.context = "Store";

Offline Mode

If an error occurs while the user is offline, the error will be queued until network connectivity is re-established.

Further Documentation

You can learn more about the inner workings of the Bugsnag platform using the following resources:

Compiling from Source

You can compile the Air Native Extension from source by renaming the build/sample-build.conf file to build/build.conf, then changing the path settings to match your development enviroment. Then run the ant command in the build folder to build the entire project.

There are also IntelliJ IDEA project files included to make editing and testing the Java and Actionscript easier.

Special Thanks

Special thanks to the StickSports ANEs for the initial build script and testing code and the ANEZipFile project for the FRETypeUtils code for iOS.

About

Adobe AIR Native Extension (ANE) for the Bugsnag platform

Resources

License

MIT, MIT licenses found

Licenses found

MIT
LICENSE.md
MIT
BUGSNAG-LICENSE.txt

Stars

Watchers

Forks

Packages

No packages published