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  1. godot4-auto-chunk godot4-auto-chunk Public

    WIP project for editing automatically chunked scenes from one giant parent scene

    GDScript 32 3

  2. godot4-mp-client-position-sync godot4-mp-client-position-sync Public

    GDScript 30 1

  3. godot4-quadtree godot4-quadtree Public

    A script that allows for easily creating a dynamic quadtree around a position. Useful for terrain generation of large worlds.

    GDScript 50 5

  4. godot-shader-fragment-grass godot-shader-fragment-grass Public

    A fragment shader for pseudo 3D grass

    GLSL 8 2

  5. 3d-print-cost-calculator 3d-print-cost-calculator Public

    JavaScript 15 4

  6. godot-runtime-node-selector godot-runtime-node-selector Public

    Allows for clicking a Node3D at runtime and it will be selected within the editor

    GDScript 12 3