Skip to content

Actions: DiligentGraphics/DiligentCore

Win32/UWP build

Actions

Loading...
Loading

Show workflow options

Create status badge

Loading
331 workflow run results
331 workflow run results

Filter by Event

Filter by Status

Filter by Branch

Filter by Actor

GitHub Actions/Emscripten: strip debug information to fix the toolcha…
Win32/UWP build #3128: Commit cd7c15b pushed by TheMostDiligent
February 1, 2025 06:30 28m 54s master
February 1, 2025 06:30 28m 54s
Offscreen Swapchain: limit the number of frames in flight to the numb…
Win32/UWP build #3107: Commit a5a85e4 pushed by TheMostDiligent
January 28, 2025 23:43 28m 58s master
January 28, 2025 23:43 28m 58s
Some updates to SDL2 documentation
Win32/UWP build #3105: Commit 4cad522 pushed by TheMostDiligent
January 27, 2025 05:47 29m 52s master
January 27, 2025 05:47 29m 52s
Update documentation for using SDL with ImGui (#650)
Win32/UWP build #3102: Commit 1297dbc pushed by TheMostDiligent
January 27, 2025 04:39 28m 47s master
January 27, 2025 04:39 28m 47s
ImageToolsTest: fixed minor build issues
Win32/UWP build #3099: Commit 080cef4 pushed by TheMostDiligent
January 24, 2025 16:19 30m 59s master
January 24, 2025 16:19 30m 59s
Image tools: combined GetImageDifference and ComputeDifferenceImage i…
Win32/UWP build #3096: Commit 79648dd pushed by TheMostDiligent
January 24, 2025 06:57 28m 58s master
January 24, 2025 06:57 28m 58s
Fixed ray-tracing tests on Vulkan
Win32/UWP build #3085: Commit 4350541 pushed by TheMostDiligent
January 19, 2025 08:16 29m 3s master
January 19, 2025 08:16 29m 3s
Fix RenderDeviceGLImpl build for Web (#649)
Win32/UWP build #3079: Commit 02f6d99 pushed by TheMostDiligent
January 15, 2025 00:01 28m 44s master
January 15, 2025 00:01 28m 44s
Fix RenderDeviceGLImpl build for Web.
Win32/UWP build #3078: Pull request #649 opened by eugeneko
January 14, 2025 23:30 29m 19s eugeneko:master
January 14, 2025 23:30 29m 19s
ShaderMacroHelper: added initializer list constructor
Win32/UWP build #3077: Commit 135fb03 pushed by TheMostDiligent
January 13, 2025 17:39 30m 3s master
January 13, 2025 17:39 30m 3s
ProxyPipelineState: keep a copy of PSO desc
Win32/UWP build #3075: Commit 7313cc6 pushed by TheMostDiligent
January 9, 2025 17:21 28m 35s master
January 9, 2025 17:21 28m 35s
GL: fixed texture copying from default frame buffer
Win32/UWP build #3072: Commit 54d524a pushed by TheMostDiligent
January 5, 2025 05:41 28m 29s master
January 5, 2025 05:41 28m 29s
WebGPU: improved DurationQueries feature handling
Win32/UWP build #3070: Commit 24694c2 pushed by TheMostDiligent
January 5, 2025 02:28 28m 56s master
January 5, 2025 02:28 28m 56s
EngineFactoryVk: don't use auto where not needed
Win32/UWP build #3061: Commit c2788d4 pushed by TheMostDiligent
January 4, 2025 20:10 28m 31s master
January 4, 2025 20:10 28m 31s
Check for overwriting existing SRB pointer in CreateShaderResourceBin…
Win32/UWP build #3056: Commit dcfb9ed pushed by TheMostDiligent
January 3, 2025 05:33 28m 25s master
January 3, 2025 05:33 28m 25s
String tools: make WidenString and NarrowString work with multibyte characters
Win32/UWP build #3054: Pull request #642 synchronize by WangHoi
January 2, 2025 06:43 26s WangHoi:master
January 2, 2025 06:43 26s
String tools: make WidenString and NarrowString work with multibyte characters
Win32/UWP build #3053: Pull request #642 opened by WangHoi
January 2, 2025 06:31 28m 53s WangHoi:master
January 2, 2025 06:31 28m 53s
HLS2GLSLConverter: enabled SV_Coverage support
Win32/UWP build #3051: Commit 977d540 pushed by TheMostDiligent
December 31, 2024 06:41 28m 44s master
December 31, 2024 06:41 28m 44s
D3D11: fixed validation error when a UAV is used in PS after being us…
Win32/UWP build #3048: Commit 969e7ed pushed by TheMostDiligent
December 30, 2024 06:37 29m 39s master
December 30, 2024 06:37 29m 39s
GraphicsTypesX: added ClearRenderTargets() method to Graphics/TilePip…
Win32/UWP build #3046: Commit 31e7cc4 pushed by TheMostDiligent
December 30, 2024 02:59 29m 46s master
December 30, 2024 02:59 29m 46s
Geometry Primitives: added sphere
Win32/UWP build #3044: Commit afbed3d pushed by TheMostDiligent
December 29, 2024 20:37 29m 16s master
December 29, 2024 20:37 29m 16s
Graphics Utilities: added CreateGeometryPrimitiveBuffers function
Win32/UWP build #3042: Commit c3e72f4 pushed by TheMostDiligent
December 29, 2024 04:26 28m 43s master
December 29, 2024 04:26 28m 43s
Updated Abseil
Win32/UWP build #3037: Commit 0004b56 pushed by TheMostDiligent
December 27, 2024 22:00 29m 11s master
December 27, 2024 22:00 29m 11s
Enabled GetNativeTextureFormat/GetTextureFormatFromNative on Metal
Win32/UWP build #3033: Commit fcc0e24 pushed by TheMostDiligent
December 20, 2024 21:00 27m 42s master
December 20, 2024 21:00 27m 42s
MathLib: fixed GetNearFarClipPlanes for orthographic matrices
Win32/UWP build #3030: Commit 96917d5 pushed by TheMostDiligent
December 19, 2024 06:48 28m 38s master
December 19, 2024 06:48 28m 38s