TextureLoader: added WriteDDSToStream function #849
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name: Emscripten build | |
on: [push, pull_request] | |
jobs: | |
build: | |
strategy: | |
matrix: | |
os: [windows-latest, ubuntu-20.04, macos-14] | |
build_type: [Debug, Release] | |
exclude: | |
# Exclude MacOS-Release | |
- os: macos-14 | |
build_type: Release | |
include: | |
- os: windows-latest | |
host_name: Win10 | |
- os: ubuntu-20.04 | |
host_name: Linux | |
- os: macos-14 | |
host_name: MacOS | |
runs-on: ${{ matrix.os }} | |
name: ${{ matrix.host_name }} -> Emscripten, ${{ matrix.build_type }} | |
steps: | |
- name: Checkout | |
uses: DiligentGraphics/github-action/checkout@v1 | |
- name: Set up build environment | |
if: success() | |
uses: DiligentGraphics/github-action/setup-build-env@v1 | |
with: | |
platform: Emscripten | |
- name: Configure CMake | |
if: success() | |
uses: DiligentGraphics/github-action/configure-cmake@v1 | |
with: | |
build-type: ${{ matrix.build_type }} | |
cmake-args: "-DDILIGENT_BUILD_TOOLS_INCLUDE_TEST=ON" | |
- name: Build | |
if: success() | |
uses: DiligentGraphics/github-action/build@v1 |