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Updated Readme and Docs.
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Returned examples to the release archive.
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DmitriySalnikov committed Nov 6, 2024
1 parent 958e420 commit f9cb410
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3 changes: 2 additions & 1 deletion .github/workflows/util_upload_release_binaries.yml
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Expand Up @@ -46,6 +46,7 @@ jobs:
path: ${{env.ADDON_ROOT_FOLDER_NAME}} # godot asset library by default skips root folder
sparse-checkout: |
addons
examples_dd3d
sparse-checkout-cone-mode: false

- name: Download Binaries
Expand All @@ -64,7 +65,7 @@ jobs:
id: zip
run: |
zipname="${{env.RELEASE_ZIP_NAME}}"
zip -r $zipname ${{env.ADDON_ROOT_FOLDER_NAME}}/addons
zip -r $zipname ${{env.ADDON_ROOT_FOLDER_NAME}}/addons ${{env.ADDON_ROOT_FOLDER_NAME}}/examples_dd3d
echo "zipname=$zipname" >> $GITHUB_OUTPUT
- name: Upload Artifact
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6 changes: 5 additions & 1 deletion addons/debug_draw_3d/README.md
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Expand Up @@ -61,6 +61,8 @@ Precompiled for:
This addon supports working with several World3D and different Viewports.
There is also a no depth test mode and other settings that can be changed for each instance.

This library supports double-precision builds, for more information, [see the documentation](https://dd3d.dmitriysalnikov.ru/docs/1.4.5/md_docs_2DoublePrecision.html).

## [Interactive Web Demo](https://dd3d.dmitriysalnikov.ru/demo/)

[![screenshot_web](/images/screenshot_web.png)](https://dd3d.dmitriysalnikov.ru/demo/)
Expand All @@ -71,7 +73,9 @@ There is also a no depth test mode and other settings that can be changed for ea
## Download

To download, use the [Godot Asset Library](https://godotengine.org/asset-library/asset/1766) or download the archive by clicking the button at the top of the main repository page: `Code -> Download ZIP`, then unzip it to your project folder. Or use one of the stable versions from the [GitHub Releases](https://github.com/DmitriySalnikov/godot_debug_draw_3d/releases) page (just download one of the `Source Codes` in assets).
To download, use the [Godot Asset Library](https://godotengine.org/asset-library/asset/1766) or use one of the stable versions from the [GitHub Releases](https://github.com/DmitriySalnikov/godot_debug_draw_3d/releases) page.

For versions prior to `1.4.5`, just download one of the `source codes` in the assets. For newer versions, download `debug-draw-3d_[version].zip`.

### Installation

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9 changes: 8 additions & 1 deletion docs/Introduction.md
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Expand Up @@ -47,9 +47,16 @@ Precompiled for:
* Android
* Web (WebAssembly)

This addon supports working with several World3D and different Viewports.
There is also a no depth test mode and other settings that can be changed for each instance.

This library supports double-precision builds, for more information, see [Double Precision](DoublePrecision.md).

## Download

To download, use the [Godot Asset Library](https://godotengine.org/asset-library/asset/1766) or download the archive from the [GitHub](https://github.com/DmitriySalnikov/godot_debug_draw_3d) page by clicking the button at the top of the repository page: `Code -> Download ZIP`, then unzip it to your project folder. Or use one of the stable versions from the [GitHub Releases](https://github.com/DmitriySalnikov/godot_debug_draw_3d/releases) page (just download one of the `Source Codes` in assets).
To download, use the [Godot Asset Library](https://godotengine.org/asset-library/asset/1766) or use one of the stable versions from the [GitHub Releases](https://github.com/DmitriySalnikov/godot_debug_draw_3d/releases) page.

For versions prior to `1.4.5`, just download one of the `source codes` in the assets. For newer versions, download `debug-draw-3d_[version].zip`.

### Installation

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