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updated values in uint_value
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Aki Vänttinen committed Sep 6, 2024
1 parent 3defe91 commit 7084440
Showing 1 changed file with 11 additions and 11 deletions.
22 changes: 11 additions & 11 deletions sharpy/managers/core/unit_value.py
Original file line number Diff line number Diff line change
Expand Up @@ -264,7 +264,7 @@ def __init__(self):
),
UnitTypeId.SIEGETANK: UnitData(150, 125, 3, 3, features=[UnitFeature.HitsGround]),
UnitTypeId.SIEGETANKSIEGED: UnitData(150, 125, 3, 3, features=[UnitFeature.HitsGround]),
UnitTypeId.CYCLONE: UnitData(150, 100, 3, 3, features=[UnitFeature.HitsGround, UnitFeature.ShootsAir]),
UnitTypeId.CYCLONE: UnitData(125, 50, 2, 2, features=[UnitFeature.HitsGround, UnitFeature.ShootsAir]),
UnitTypeId.THOR: UnitData(300, 200, 6, 6, features=[UnitFeature.HitsGround, UnitFeature.ShootsAir]),
UnitTypeId.VIKING: UnitData(
150, 75, 2, 2, features=[UnitFeature.HitsGround, UnitFeature.ShootsAir, UnitFeature.Flying]
Expand All @@ -277,13 +277,13 @@ def __init__(self):
),
UnitTypeId.MEDIVAC: UnitData(100, 100, 2, 2, features=[UnitFeature.Flying]),
UnitTypeId.LIBERATOR: UnitData(
150, 150, 3, 3, features=[UnitFeature.HitsGround, UnitFeature.ShootsAir, UnitFeature.Flying]
150, 125, 3, 3, features=[UnitFeature.HitsGround, UnitFeature.ShootsAir, UnitFeature.Flying]
),
UnitTypeId.LIBERATORAG: UnitData(150, 150, 3, 3, features=[UnitFeature.Flying]),
UnitTypeId.LIBERATORAG: UnitData(150, 125, 3, 3, features=[UnitFeature.Flying]),
UnitTypeId.BANSHEE: UnitData(
150, 100, 3, 3, features=[UnitFeature.HitsGround, UnitFeature.Flying, UnitFeature.Cloak]
),
UnitTypeId.RAVEN: UnitData(100, 200, 2, 2, features=[UnitFeature.Flying, UnitFeature.Detector]),
UnitTypeId.RAVEN: UnitData(100, 150, 2, 2, features=[UnitFeature.Flying, UnitFeature.Detector]),
UnitTypeId.BATTLECRUISER: UnitData(
400, 300, 6, 7, features=[UnitFeature.HitsGround, UnitFeature.ShootsAir, UnitFeature.Flying]
),
Expand Down Expand Up @@ -319,7 +319,7 @@ def __init__(self):
15, 0, 0, 0.01, features=[UnitFeature.HitsGround, UnitFeature.ShootsAir, UnitFeature.Flying]
),
UnitTypeId.MOTHERSHIP: UnitData(
300, 300, 8, 8, features=[UnitFeature.HitsGround, UnitFeature.ShootsAir, UnitFeature.Flying]
300, 300, 6, 6, features=[UnitFeature.HitsGround, UnitFeature.ShootsAir, UnitFeature.Flying]
),
# Zerg
UnitTypeId.LARVA: UnitData(0, 0, 0, 0),
Expand All @@ -346,7 +346,7 @@ def __init__(self):
UnitTypeId.SWARMHOSTMP: UnitData(100, 75, 3, 3, features=[UnitFeature.HitsGround]),
UnitTypeId.LOCUSTMP: UnitData(0, 0, 0, 0.5),
UnitTypeId.LOCUSTMPFLYING: UnitData(0, 0, 0, 0.5),
UnitTypeId.ULTRALISK: UnitData(300, 200, 6, 6, features=[UnitFeature.HitsGround]),
UnitTypeId.ULTRALISK: UnitData(275, 200, 6, 6, features=[UnitFeature.HitsGround]),
UnitTypeId.OVERLORD: UnitData(100, 0, 0, 0.1, features=[UnitFeature.Flying]),
UnitTypeId.OVERLORDCOCOON: UnitData(100, 0, 0, 0.1, features=[UnitFeature.Flying]),
UnitTypeId.OVERLORDTRANSPORT: UnitData(100, 0, 0, 0.5, features=[UnitFeature.Flying]),
Expand Down Expand Up @@ -396,7 +396,7 @@ def __init__(self):
UnitTypeId.FACTORY: UnitData(150, 100, 0, 0, 43, features=[UnitFeature.Structure]),
UnitTypeId.FACTORYFLYING: UnitData(150, 100, 0, 0, None, features=[UnitFeature.Structure]),
UnitTypeId.GHOSTACADEMY: UnitData(150, 50, 0, 0, 29, features=[UnitFeature.Structure]),
UnitTypeId.ARMORY: UnitData(150, 100, 0, 0, 46, features=[UnitFeature.Structure]),
UnitTypeId.ARMORY: UnitData(150, 50, 0, 0, 46, features=[UnitFeature.Structure]),
UnitTypeId.STARPORT: UnitData(150, 100, 0, 0, 36, features=[UnitFeature.Structure]),
UnitTypeId.STARPORTFLYING: UnitData(150, 100, 0, 0, None, features=[UnitFeature.Structure]),
UnitTypeId.FUSIONCORE: UnitData(150, 150, 0, 0, 46, features=[UnitFeature.Structure]),
Expand Down Expand Up @@ -516,12 +516,12 @@ def lurker_range(unit: Unit):

def cyclone_range(unit: Unit):
if not unit.is_mine:
return 13 # worst case
return 9 # worst case
if self.knowledge.cooldown_manager.is_ready(unit.tag, AbilityId.LOCKON_LOCKON):
return 7
return 6
if self.knowledge.cooldown_manager.is_ready(unit.tag, AbilityId.CANCEL_LOCKON):
return 13
return 7 # ?
return 9
return 6 # ?

def colossus_range(unit: Unit):
if not unit.is_mine:
Expand Down

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