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Marshmallow

Marshmallow aims to become a fully fledged game development environment. It is a WIP, so expect changes to the API

Building the samples

  1. Make sure the submodules are initialized. git submodule update --init --recursive
  2. Build the build system odin build ./build
  3. Build all samples at once using ./build samp.*. Note: On unix shells, the asterisk gets resolved into file names. You might need to escape it, for example ./build samp.\*. Alternatively, you can call ./build with no parameters to see what are the available configurations and build them one at a time, or the only one you need
  4. The built samples will be available in the out/samples folder

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