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A work-in-progress Game Boy platformer tech demo built in assembly language. This project demonstrates basic game mechanics like gravity, jumping, level switching, and sprite interactivity.

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DucksFoLif/duckGBplatformer

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Duck Game Platformer (WIP)

A work-in-progress Game Boy platformer tech demo built in assembly language. This project demonstrates basic game mechanics like gravity, jumping, level switching, and sprite interactivity.

Features

  • Mostly working gravity and jumping mechanics.
  • Level switching and loading different environments.
  • Multiple sprites on-screen with interactive elements.
  • Basic player controls and environment interactions.

Current Status

This game is still in development and serves as a technical demo for showcasing basic platformer mechanics on the Game Boy.

How to Build and Run

  1. Clone the repository:

    git clone git@github.com:DucksFoLif/duckGBplatformer.git
    cd duckGBplatformer
  2. Build the game:

    make
    make fix
  3. Run the ROM on a Game Boy emulator (like BGB or Gambatte):

    bgb duckgame.gb

Notes

  • The game is still in progress, and many features are subject to change or improvement.
  • Make sure to run make fix to ensure the ROM is runnable after compiling.

About

A work-in-progress Game Boy platformer tech demo built in assembly language. This project demonstrates basic game mechanics like gravity, jumping, level switching, and sprite interactivity.

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