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Eurofurence 28 Cyber Badge

The cyber LED-Badge is a unique piece of wearable tech. At its core is a rigid PCB (printed circuit board), assembled with electronic components, carefully designed to be both functional and visually striking. On the back, you’ll find a battery pack that powers the badge, ensuring that it can light up in a spectrum of vibrant colors throughout the event.

The badge features 17 RGB LEDs, which can be controlled to display different colors and patterns, allowing you to customize your experience. Whether you want to flash your favorite colors, sync up with others, or simply let your badge pulse with light as you move through the convention, the choice is yours.

Picture of the badge

Technical Details

You can find the full schematics and PCB files in the Hardware Details section.

  • Height: 15.9 cm
  • Width: 7.7 cm
  • Weight (w/o batteries): 56 g
  • Weight (with batteries): ~126 g
  • LEDs: 17x WS2812B RGB LEDs
  • CPU: ESP32-S3-WROOM-1-N16R8 (Dual-Core, 16MB of Flash, Bluetooth, Wi-Fi)
  • Battery holder: 3x AA batteries
  • Runtime: Depending on the operation mode and used features, several to many hours
  • Unpopulated headers: 2x8 GPIO, SAO 1.69
  • User input: 2 touch buttons
  • Attachment: Dual-nylon-loop lanyard (included)
  • Connectivity: USB-C connector for powering or programming
  • Power: Mechanical power switch

Technical drawing of the badge

Usage and features

See this page: How to use your badge

Serial Output / Logging

The badge logs most of its actions and current state onto the serial USB console. It is available after connecting the badge via USB to your computer and uses 115200 Baud 8N1.

To read the serial output you can use the serial monitor of your choice, for example, the integrated serial monitor within VS Code (CTRL + ALT + S):

Screenshot: Using the serial monitor of VS Code

You can also use your favorite serial monitor, for example minicom: minicom -D /dev/ttyACM0 -b 115200

Note on LED brightness

You can configure the brightness of your badge, see the manual How to use your badge. If you modify your firmware, do not push the LEDs too hard. We limited the brightness on purpose to around 45 of 255 since the 5V boot converter cannot handle more. If you use just one color channel, values up to 100/255 might work. But they are plenty bright at 45 of 255. Higher values cause the 5V rail to break down and the LEDs start flickering badly.

Building Your Own Firmware

The badge firmware is built using PlatformIO, an extension for Visual Studio Code that allows beginners to quickly get hacking.

Building with Visual Studio Code (VCS)

To set up your development environment, you need to:

  1. Install Visual Studio Code and PlatformIO, as described in the official PlatformIO documentation
  2. Clone this repository to a suitable location (here: ~/git/ef28-badge)
  3. Open the project under ~/git/ef28-badge using the PlatformIO IDE
  4. Copy include/secrets.h.dist to include/secrets.h and adjust as needed
  5. Execute the build by pressing the build button (1) or using the hotkey (CTRL + ALT + B)
  6. Check that your build was successful (2)

Note: The first build can take a while since additional tools and libraries may need to be downloaded

Screenshot: Building the firmware using VS Code

Building from CLI

You can archive most things with the pio command from PlatformIO.

  • Build firmware: pio run
  • Upload firmware: pio run --target upload
  • Clean generated files: pio run --target clean
  • Attach serial monitor: pio device monitor

Component Overview

The core of this firmware is implemented as a tick-based finite state machine (FSM). Each operation mode is reflected by a corresponding FSM state. Interrupts, e.g., from touch zones, trigger events which will be processed by the FSM in the order they occurred during each tick. Every FSM state can define its own tick rate. Board features, such as LEDs and touch zones, are available via easy to use high-level APIs (see lib/).

A quick overview of the firmware components:

  • main.cpp: The main entry point for the firmware. Initializes everything and ignites the FSM.
  • include/: C++ headers
  • include/secrets.h(.dist): Custom defines for Wi-Fi and OTA
  • lib/EFBoard/: Low-level initialization and power management
  • lib/EFLed/: High-level interface to board LEDs, uses FastLED under the hood
  • lib/EFLogging/: Basic serial logging facilities
  • lib/EFTouch/: High-level interface to touch sensors
  • src/FSM.cpp: Implementation of the FSM logic
  • src/states/: Implementation of all FSM states

Flashing

After you've built your firmware, you can flash it by either connecting the badge via USB to your computer, or by using over-the-air (OTA) updates.

Note: OTA updates are only supported after an initial flash using a USB connection

USB

To flash the firmware via USB, you need to:

  1. Have a successful build of your firmware
  2. Connect the badge via USB to your computer
  3. Close all serial monitors that use the badges USB device
  4. Click the upload button (1) or use the hotkey (CTRL + ALT + U)
  5. Wait for the flashing to finish (2). Your badge will reboot after flashing.

Note: Linux users might need to install the PlatformIO udev rules prior to the first flashing.

Screenshot: Flashing the firmware via USB using VS Code

Notes and Pitfalls

If you encounter issues flashing via USB, try the following:

  • Some USB cables or ports are flaky. Try a different USB port or change the USB-C -> USB-C cable to a USB-A -> USB-C or vice versa.
  • Make sure no program is opening the serial port while you flash. For example serial monitors in auto-connect mode.
  • If it still fails, bridge the boot-pins when turning on. The badge should load into a simple bootloader and wait.

Over-the-Air Updates (OTA)

If you want to flash the badge using over-the-air updates (OTA), it must be connected to the same Wi-Fi network as your computer.

To flash a badge using OTA, you need to:

  1. Make sure to have the correct Wi-Fi credentials supplied in include/secrets.h
  2. Determine the badge IP address
    • This can be done by connecting your badge to your computer, opening the serial monitor, and letting it connect to your Wi-Fi. After a successful connection, the badge will print its IP and MAC addresses to the serial console.
  3. Uncomment all upload_* entries in your platformio.ini and adjust upload_port to the IP address of your badge.
  4. Ensure that the badge is in OTA mode
  5. Click the upload button or use the hotkey (CTRL + ALT + U)
  6. Wait for the flashing to finish. The badge will display the OTA progress using the LED bar, and the dragon eye will flash three times after a successful OTA update.

Hardware Details

All hardware details, schematics, and PCB files of the badge are released as Open Source Hardware. Feel free to share, use, remix, and extend them to your likings.

You can find the full KiCad files inside the hardware directory.

For convenience, here is an exported PDF version of the schematics:

Screenshot: Schematics thumbnail

Releases

The release-versions are based on CalVer, with the pattern vYYYY.MM.DD(-SUB) where SUB is for potential sub-daily releases.

Useful links

Credits

This badge was designed, crafted and programmed with much love and dedication by: DarkRat, Token, Irah, Honigeintopf.

The wonderful artwork is done by Fleeks.

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EF28 Cyber Badge

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