forked from rust-lang/rust
-
Notifications
You must be signed in to change notification settings - Fork 0
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
Rollup merge of rust-lang#75145 - davidtwco:issue-60607-preallocate-d…
…efid-for-lang-items, r=petrochenkov Preallocate `DefId`s for lang items Fixes rust-lang#60607 and fixes rust-lang#61019. This PR introduces `QPath::LangItem` to the HIR and uses it in AST lowering instead of constructing a `hir::Path` from a slice of symbols: - Credit for much of this work goes to @matthewjasper, I basically just [rebased their earlier work](matthewjasper@a227c70#diff-c0f791ead38d2d02916faaad0f56f41d). - Changes to Clippy might not be correct, they compile but attempting to run tests through `./x.py` produced failures which appeared spurious, so I didn't run any clippy tests. - Changes to save analysis might not be correct - tests pass but I don't have a lot of confidence in those changes being correct. - I've used `GenericBounds::LangItemTrait` rather than changing `PolyTraitRef`, as suggested by @matthewjasper [in this comment](matthewjasper@a227c70#r40107992) but I'd prefer that be left for a follow-up. - I've split things into smaller commits fairly arbitrarily to make the diff easier to review, each commit should compile but might not pass tests until the final commit. r? @oli-obk cc @matthewjasper
- Loading branch information
Showing
47 changed files
with
490 additions
and
330 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Oops, something went wrong.