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Installation Guide

Eric Lowry edited this page Aug 6, 2024 · 6 revisions

✋🏻 Prerequisites

InputLayers requires some official Unity packages to function.

You can download and install these dependencies ahead of time, though the package manager should take care of this automatically when installing InputLayers.

Here is a full list of dependencies:

🛒 Getting the Asset

In order to install Inputlayers into your project, you must first get it from the Unity Asset Store.

To do this:

That's it for the Asset Store; now let's move over to your Unity project.

🌐 Downloading

Open your project in the Unity Editor and open the Package Manager window.

In the top left of the window, select the My Assets option from the dropdown:

Switch the context to My Assets

The list on the left-hand side of the window should now include Inputlayers; click on it to continue.

The right-hand side of the window should now contain information about InputLayers. It should also include a Download button (the position of the button may vary depending on the version of Unity you are using):

Download button in the corner of the details view

Wait for the download to complete before we can move to installation.

Download progress, and buttons to control the progress

📥 Installing

Now that InputLayers is downloaded, simply click the Import button that will have taken the place of the Download button from before.

This will open a window similar to this one, presenting all the different parts of InputLayers that are about to be imported:

New install Import Unity Package dialog box

Just press the Import button, and you're set to start using InputLayers!

🤔 What Now?

You can start diving straight into the code documentation if that's your thing, or follow the Getting Started guide for a more comprehensive walkthrough!

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