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This PR allows the Encryption Key for Client Credentials to be displayed and updated.

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#EOS-2379

@paulhazen paulhazen added enhancement New feature or request fix PR contains a fix. tracked This issue has a corresponding task in our internal bug tracking system labels Jan 27, 2025
@paulhazen paulhazen self-assigned this Jan 27, 2025
@paulhazen paulhazen marked this pull request as draft January 27, 2025 18:40
@paulhazen paulhazen changed the base branch from release-3.3.5 to development January 28, 2025 18:36
@paulhazen paulhazen marked this pull request as ready for review January 28, 2025 18:44
@paulhazen paulhazen marked this pull request as draft January 28, 2025 18:45
@paulhazen paulhazen changed the base branch from development to release-3.3.5 January 28, 2025 18:46
@paulhazen paulhazen changed the base branch from release-3.3.5 to development January 28, 2025 19:18
@paulhazen paulhazen marked this pull request as ready for review January 28, 2025 19:23
@paulhazen paulhazen changed the title Fix/display encryption key feat: Display & Make editable the Encryption Key for Client Credentials Jan 29, 2025
@WispyMouse WispyMouse force-pushed the fix/display-encryption-key branch from 5bb00cf to 5478e63 Compare January 29, 2025 20:23
@WispyMouse WispyMouse changed the base branch from development to release-3.3.6 January 29, 2025 20:23
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Retargeted to release-3.3.6.

(rect, item, nameAsLabel) => // Things function renders input for a EOSClientCredential item.
{
float remainingWidth = rect.width;
float remainingWidth = rect.width - 5f;
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nit: I'm wondering if we want to assign '5' to a variable representing 'X button width' or something. I see '5' used in 4 places in this PR.

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Tiny aesthetic problem: Open the key window, and mouse over the text field. I expect there would be a text cursor there indicating I'm mousing over a field, but instead it retains the previous cursor contextual state. I do not know why it does this. I suspect that might play poorly with some people's screens, but I have no repro case of this being a problem.

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Approved. I was able to get it into a bad state somehow, but I wasn't able to reproduce it again. I tried throwing all sorts of stuff at this and it seemed to hold up.

@paulhazen paulhazen merged commit 337ec5c into release-3.3.6 Jan 31, 2025
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Approved. I was able to get it into a bad state somehow, but I wasn't able to reproduce it again. I tried throwing all sorts of stuff at this and it seemed to hold up.

I recall having a similar problem - I suspect it has to do with how the Unity Editor handles scenarios where it has loaded a new window that it has never rendered before - I've noticed this sort of behavior a lot when adding new windows. Might we worth filing a bug with Unity....

@EpicCliffHudson EpicCliffHudson deleted the fix/display-encryption-key branch September 23, 2025 03:31
@EpicCliffHudson EpicCliffHudson restored the fix/display-encryption-key branch September 23, 2025 04:19
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3 participants