Releases: EVEShipFit/react
Releases · EVEShipFit/react
v4.6.0
What's Changed
- chore: bump data and dogma-engine to latest by @TrueBrain in #154
- feat: ability to set ShipFit in read-only mode by @TrueBrain in #155
Full Changelog: v4.5.4...v4.6.0
v4.5.4
What's Changed
- chore: bump data and dogma-engine to latest by @TrueBrain in #152
Full Changelog: v4.5.3...v4.5.4
v4.5.3
What's Changed
- fix: unicode chars in fitname broke during import by @TrueBrain in #150
Full Changelog: v4.5.2...v4.5.3
v4.5.2
What's Changed
- chore: forward isPreview flag from ShipFitExtended to ShipFit by @TrueBrain in #149
Full Changelog: v4.5.1...v4.5.2
v4.5.1
What's Changed
- chore: allow ShipFitExtended to be used for preview by @TrueBrain in #148
Full Changelog: v4.5.0...v4.5.1
v4.5.0
What's Changed
- fix: show ship name if the hull image can't be loaded by @TrueBrain in #144
- chore: use All Skills 5 as default character by @TrueBrain in #145
- chore: change link text to "generated by" if in preview by @TrueBrain in #146
- chore: improve handling of ESF encoded fits by @TrueBrain in #147
Full Changelog: v4.4.0...v4.5.0
v4.4.0
What's Changed
- chore: ensure no duplicated cargo/drones exist in fits by @TrueBrain in #142
- feat: import/show/change cargobay by @TrueBrain in #143
Full Changelog: v4.3.1...v4.4.0
v4.3.1
What's Changed
- fix: base hardware listing on current fit (not preview) by @TrueBrain in #139
- fix: don't make PG/CPU usage go over 100% by @TrueBrain in #140
Full Changelog: v4.3.0...v4.3.1
v4.3.0
What's Changed
- fix: part of stats could be invisible if numbers too large by @TrueBrain in #136
- fix: hull restriction filtering was too strict by @TrueBrain in #137
- feat: on hover, preview the module / charge by @TrueBrain in #138
Full Changelog: v4.2.1...v4.3.0
v4.2.1
What's Changed
- fix: further restrict modules when hull restriction is enabled by @TrueBrain in #135
Full Changelog: v4.2.0...v4.2.1