A cross platform template for jMonkeyEngine games supporting both common-platform and platform-specific environment using gradle sub-projects.
- Game module 
:game: holdsbuild.gradledependencies for the game code & should hold your code. - Game-assets module 
:game-assets: holds game assets at./game-assets/src/main/resourcesand supports java code specific to loading assets which is also a cross-platform module. - Desktop module 
:desktop: holdsbuild.gradlefor desktop dependencies and implements the:gamemodule and thegame-assetsmodule, this module can hold the desktop dependent gui and hardware code. - Android module 
:android: holdsbuild.gradlefor the android dependencies and implements the:gamemodule and thegame-assetsmodule, this module can hold android dependent gui and hardware code. 
-  A platform independent assets module 
:game-assetsfor game assets. -  A platform independent game module 
:gamefor game logic. -  Android Support via 
:androidmodule. -  Desktop Support via 
:desktopmodule. - Desktop executable jar building task.
 - Automate game building using gradle tasks via GitHub CI.
 -  Automate game releasing 
on-releasevia GitHub CIon-releaseaction. - Android emulator and adb helper tasks (wip).
 
./gradlew runInstall the app on a connected device via adb.
┌─[✗]─[twisted@parrot]─[~/AndroidStudioProjects/CrossPlatformModule]
└──╼ $./gradlew :android:installDebug
> Task :app:installDebug
Installing APK 'app-debug.apk' on 'Redmi Note 6 Pro - 10' for app:debug
Installed on 1 device.
BUILD SUCCESSFUL in 4s
33 actionable tasks: 1 executed, 32 up-to-date$./gradlew :desktop:clean &&
 ./gradlew :desktop:build && 
 ./gradlew :desktop:copyJars && 
 ./gradlew :desktop:releaseJar $./gradlew :android:clean &&
 ./gradlew :android:build && 
 ./gradlew :android:assemble=> Thanks Ali_RS for the suggestion of separating game and game-assets module from desktop and android ones. 
=> Thanks wizzardo for fixing creating jar from desktop issue. 
=> Android studio-AGP-Gradle release notes
=> Gradle DSL
=> Gradle multi-project-builds
=> Gradle/Groovy Udacity course by google
=> See JMonkeyEngine Android Examples:
=> See JMonkeyEngine RPI armhf Desktop Example:


