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Add missing locking annotations
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practicalswift committed Nov 28, 2018
1 parent 600b85b commit b312cd7
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Showing 3 changed files with 24 additions and 33 deletions.
15 changes: 3 additions & 12 deletions src/net.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -82,8 +82,8 @@ bool fDiscover = true;
bool fListen = true;
bool fRelayTxes = true;
CCriticalSection cs_mapLocalHost;
std::map<CNetAddr, LocalServiceInfo> mapLocalHost;
static bool vfLimited[NET_MAX] = {};
std::map<CNetAddr, LocalServiceInfo> mapLocalHost GUARDED_BY(cs_mapLocalHost);
static bool vfLimited[NET_MAX] GUARDED_BY(cs_mapLocalHost) = {};
std::string strSubVersion;

limitedmap<uint256, int64_t> mapAlreadyAskedFor(MAX_INV_SZ);
Expand Down Expand Up @@ -874,16 +874,7 @@ const uint256& CNetMessage::GetMessageHash() const
return data_hash;
}









// requires LOCK(cs_vSend)
size_t CConnman::SocketSendData(CNode *pnode) const
size_t CConnman::SocketSendData(CNode *pnode) const EXCLUSIVE_LOCKS_REQUIRED(pnode->cs_vSend)
{
auto it = pnode->vSendMsg.begin();
size_t nSentSize = 0;
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38 changes: 19 additions & 19 deletions src/net.h
Original file line number Diff line number Diff line change
Expand Up @@ -400,12 +400,12 @@ class CConnman

std::vector<ListenSocket> vhListenSocket;
std::atomic<bool> fNetworkActive;
banmap_t setBanned;
banmap_t setBanned GUARDED_BY(cs_setBanned);
CCriticalSection cs_setBanned;
bool setBannedIsDirty;
bool setBannedIsDirty GUARDED_BY(cs_setBanned);
bool fAddressesInitialized;
CAddrMan addrman;
std::deque<std::string> vOneShots;
std::deque<std::string> vOneShots GUARDED_BY(cs_vOneShots);
CCriticalSection cs_vOneShots;
std::vector<std::string> vAddedNodes GUARDED_BY(cs_vAddedNodes);
CCriticalSection cs_vAddedNodes;
Expand Down Expand Up @@ -540,7 +540,7 @@ struct LocalServiceInfo {
};

extern CCriticalSection cs_mapLocalHost;
extern std::map<CNetAddr, LocalServiceInfo> mapLocalHost;
extern std::map<CNetAddr, LocalServiceInfo> mapLocalHost GUARDED_BY(cs_mapLocalHost);
typedef std::map<std::string, uint64_t> mapMsgCmdSize; //command, total bytes

class CNodeStats
Expand Down Expand Up @@ -630,23 +630,23 @@ class CNode
public:
// socket
std::atomic<ServiceFlags> nServices;
SOCKET hSocket;
SOCKET hSocket GUARDED_BY(cs_hSocket);
size_t nSendSize; // total size of all vSendMsg entries
size_t nSendOffset; // offset inside the first vSendMsg already sent
uint64_t nSendBytes;
std::deque<std::vector<unsigned char>> vSendMsg;
uint64_t nSendBytes GUARDED_BY(cs_vSend);
std::deque<std::vector<unsigned char>> vSendMsg GUARDED_BY(cs_vSend);
CCriticalSection cs_vSend;
CCriticalSection cs_hSocket;
CCriticalSection cs_vRecv;

CCriticalSection cs_vProcessMsg;
std::list<CNetMessage> vProcessMsg;
std::list<CNetMessage> vProcessMsg GUARDED_BY(cs_vProcessMsg);
size_t nProcessQueueSize;

CCriticalSection cs_sendProcessing;

std::deque<CInv> vRecvGetData;
uint64_t nRecvBytes;
uint64_t nRecvBytes GUARDED_BY(cs_vRecv);
std::atomic<int> nRecvVersion;

std::atomic<int64_t> nLastSend;
Expand All @@ -662,7 +662,7 @@ class CNode
// to be printed out, displayed to humans in various forms and so on. So we sanitize it and
// store the sanitized version in cleanSubVer. The original should be used when dealing with
// the network or wire types and the cleaned string used when displayed or logged.
std::string strSubVer, cleanSubVer;
std::string strSubVer GUARDED_BY(cs_SubVer), cleanSubVer GUARDED_BY(cs_SubVer);
CCriticalSection cs_SubVer; // used for both cleanSubVer and strSubVer
bool fWhitelisted; // This peer can bypass DoS banning.
bool fFeeler; // If true this node is being used as a short lived feeler.
Expand All @@ -681,7 +681,7 @@ class CNode
bool fSentAddr;
CSemaphoreGrant grantOutbound;
mutable CCriticalSection cs_filter;
std::unique_ptr<CBloomFilter> pfilter;
std::unique_ptr<CBloomFilter> pfilter PT_GUARDED_BY(cs_filter);
std::atomic<int> nRefCount;

const uint64_t nKeyedNetGroup;
Expand All @@ -690,7 +690,7 @@ class CNode
protected:

mapMsgCmdSize mapSendBytesPerMsgCmd;
mapMsgCmdSize mapRecvBytesPerMsgCmd;
mapMsgCmdSize mapRecvBytesPerMsgCmd GUARDED_BY(cs_vRecv);

public:
uint256 hashContinue;
Expand All @@ -701,18 +701,18 @@ class CNode
CRollingBloomFilter addrKnown;
bool fGetAddr;
std::set<uint256> setKnown;
int64_t nNextAddrSend;
int64_t nNextLocalAddrSend;
int64_t nNextAddrSend GUARDED_BY(cs_sendProcessing);
int64_t nNextLocalAddrSend GUARDED_BY(cs_sendProcessing);

// inventory based relay
CRollingBloomFilter filterInventoryKnown;
CRollingBloomFilter filterInventoryKnown GUARDED_BY(cs_inventory);
// Set of transaction ids we still have to announce.
// They are sorted by the mempool before relay, so the order is not important.
std::set<uint256> setInventoryTxToSend;
// List of block ids we still have announce.
// There is no final sorting before sending, as they are always sent immediately
// and in the order requested.
std::vector<uint256> vInventoryBlockToSend;
std::vector<uint256> vInventoryBlockToSend GUARDED_BY(cs_inventory);
CCriticalSection cs_inventory;
std::set<uint256> setAskFor;
std::multimap<int64_t, CInv> mapAskFor;
Expand Down Expand Up @@ -741,7 +741,7 @@ class CNode
// Whether a ping is requested.
std::atomic<bool> fPingQueued;
// Minimum fee rate with which to filter inv's to this node
CAmount minFeeFilter;
CAmount minFeeFilter GUARDED_BY(cs_feeFilter);
CCriticalSection cs_feeFilter;
CAmount lastSentFeeFilter;
int64_t nextSendTimeFeeFilter;
Expand All @@ -761,10 +761,10 @@ class CNode
std::list<CNetMessage> vRecvMsg; // Used only by SocketHandler thread

mutable CCriticalSection cs_addrName;
std::string addrName;
std::string addrName GUARDED_BY(cs_addrName);

// Our address, as reported by the peer
CService addrLocal;
CService addrLocal GUARDED_BY(cs_addrLocal);
mutable CCriticalSection cs_addrLocal;
public:

Expand Down
4 changes: 2 additions & 2 deletions src/netbase.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -26,9 +26,9 @@
#endif

// Settings
static proxyType proxyInfo[NET_MAX];
static proxyType nameProxy;
static CCriticalSection cs_proxyInfos;
static proxyType proxyInfo[NET_MAX] GUARDED_BY(cs_proxyInfos);
static proxyType nameProxy GUARDED_BY(cs_proxyInfos);
int nConnectTimeout = DEFAULT_CONNECT_TIMEOUT;
bool fNameLookup = DEFAULT_NAME_LOOKUP;

Expand Down

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