Ensure that arm-macos environments have sufficient QT thread stack #1342
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Issuing assets via the elements-qt console interface on MacOS arm platforms causes the process to crash. This appears to be because the secondary threads on MacOS default to a 512k stack (per https://developer.apple.com/library/archive/documentation/Cocoa/Conceptual/Multithreading/CreatingThreads/CreatingThreads.html via https://stackoverflow.com/a/23609290 ) -- this in comparison to linux threads that apparently have 8M of stack.
This change forces the QT-related threads to have an 8M stack.