Repository for libraries and examples for the PJEI course. This is given as a Unity project, currently tested under Unity 4.3 (but compatible with later versions).
##TimeWrapper A library to manage modifying Unity's time scale at leisure, using either direct timed calls, or using disposables. It takes care of changing fixed time step.
##Lanes Example of how to create and manipulate objects from a script. Also, how to manipulate and navigate a C# matrix. Also, drawing gizmos in Unity.
##Invaders Minimal version of SpaceInvaders, used as an introduction to state machines.
The Space Invaders sprites have been taken from GooperBlooper22's DeviantArt account and the UNLICENSE terms do not apply to it.
http://gooperblooper22.deviantart.com/art/Space-Invaders-Sprite-Sheet-135338373
##elideb/StateMachine Link to the project https://github.com/Elideb/StateMachine. It provides an easy to use and framework independent state machine implementation in C#.
It can be configured as a Git subtree using the relative path Assets/elideb/StateMachine.