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updated changelog
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EnderWiggin committed Oct 15, 2015
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$size[14]{$u{Update for 15.10.15:}
* added option to show biome name on minimap. If mouse is over minimap it shows name of biome it is over, otherwise it shows biome player is in.
* sort wounds by size if names are equal
* stop gap fix IndexOutOfBoundsException: Required 1 remaining elements in buffer, only had 0
* fixed options for brightness and quality type not reading properly
* don't show tooltips or react to clicks on player gob on minimap
* added option to show item progress as number
* added option to swap item quality and number
* by default take all items from a stockpile

$size[14]{$u{Update for 14.10.15:}
* added more options how to display single quality (average, max, min, E/S/V)
* reworked radar and added ui to configure it
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