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Item Highlight Query
ALT+F opens filter window, type queries there and matching items in any inventory will be highlighted.
Just enter text and items with matching names will get highlighted
txt:[text]
- will search for [text]
in any text field in item tooltip (currently only Name and Coinage)
Full format has:[txt][sign][value]
will highlight all items that have [txt] in their contents in quantity specified by [sign]
and [value]
.
Examples:
-
has:water
will search for items that have water in their Contents. -
has:water>2
will search for items that contain more than 2L of water. -
has:water+3
will search for items that contain at least 3L of water. -
has:water<10
will search for items that contain less than 10L of water. -
has:water=2
will search for items that contain exactly 2L of water.
Full format: q[:][sign][value]
-
[sign]
is either >, +, <, = and works the same as for Contents search.
Examples:
-
q:>5
will highlight all items with quality higher than 5 -
q:<12
orq<12
will highlight items with quality less than 12 -
q+21
will highlight all items with quality of at least 21
Supports lp (learning points gained), lph (learning point gained per hour), xp (experience required), mw (mental weight required) tags. They are interchangeable in examples below:
-
lp:
will highlight any item that gives lp. -
lp:>X
will highlight any item that gives more thanX
lp. - other signs (+, <, =) work the same as in Contents search.
Full format: fep:[type][sign][value]
.
Will highlight items that grant FEPs of type [type]
in quantity described by [sign]
and [value]
.
Examples:
-
fep:str>2
will highlight any food that gives more than 2 strength FEPs -
fep:agi+2
will highlight any food that gives at least 2 agility FEPs
Full format: attr:[type][sign][value]
. Will highlight items (equipment or gilding items) that grant attribute or skill bonuses defined by [type]
in amount described by [sign]
and [value]
.
[type]
can be any attribute/skill name from character sheet and can be entered partially.
Examples:
-
attr:survival
will find all items that grant survival. -
attr:str>2
will find items granting more than 2 str bonus. -
attr:agi<0
will find items giving agility penalty.
Full format use:[what][sign][value]
. Will highlight recipes that have [what]
items in its crafting inputs in amount described by [sign]
and [value]
. [what]
can be entered partially, but note that all meat has name Meat, regardless of type - limitation of data from server.
Examples:
-
use:snow
will find all items that require snow to craft. -
use:iron>2
will find items that require more that 2 iron bars to craft.
Full format: armor:[type][sign][value]
. Will highlight items that grant armor of type [type]
in quantity described by [sign]
and [value]
.
Use hard
or deflect
or h
type to denote hard armor.
Use soft
or soak
or s
type to denote soft armor.
Use all
, any
, total
, *
or leave empty to denote sum of hard and soft armor.
Examples:
-
armor:h>2
will highlight any item that grants more than 2 hard armor -
armor+5
will highlight any item that grants at least 5 combined armor
Full format: symb:[type][sign][value]
. Will highlight items that have symbel values defined by [type]
in quantity described by [sign]
and [value]
.
Use fep
type to denote fep bonus. Use hunger
type to denote hunger modifier. [type]
can be entered partially.
Examples:
-
symb:
will highlight all symbel items. -
symb:fep>2
will highlight items with more than 2% fep bonus. -
symb:hunger<3
highlight find items with less than 3% hunger reduction. -
symb:h=5
will highlight items with exactly 5% hunger reduction.