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Don't send player packet, the server already handles this, code cleanup
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michael-r-elp committed Aug 30, 2024
1 parent d54b4dc commit e28087b
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Showing 2 changed files with 1 addition and 5 deletions.
4 changes: 0 additions & 4 deletions src/Objects/MpPlayersDataModel.cpp
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@@ -1,5 +1,4 @@
#include "Objects/MpPlayersDataModel.hpp"
#include "Beatmaps/Abstractions/MpBeatmapLevel.hpp"
#include "Beatmaps/Packets/MpBeatmapPacket.hpp"
#include "logging.hpp"
#include "Utilities.hpp"
Expand All @@ -10,9 +9,6 @@
#include "GlobalNamespace/BeatmapCharacteristicSO.hpp"
#include "GlobalNamespace/LobbyPlayerData.hpp"
#include "GlobalNamespace/IMultiplayerSessionManager.hpp"
#include "GlobalNamespace/BeatmapLevelsModel.hpp"

#include "bsml/shared/BSML/MainThreadScheduler.hpp"

DEFINE_TYPE(MultiplayerCore::Objects, MpPlayersDataModel);

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2 changes: 1 addition & 1 deletion src/Players/MpPlayerManager.cpp
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@@ -1,5 +1,5 @@
#include "Players/MpPlayerManager.hpp"
#include "bsml/shared/Helpers/delegates.hpp"
// #include "bsml/shared/Helpers/delegates.hpp"

#include "bsml/shared/BSML/SharedCoroutineStarter.hpp"
#include "System/Threading/Tasks/Task_1.hpp"
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