v2.2-HDR-mod-v0.2.1-1
EndlesslyFlowering
released this
30 Jul 03:57
·
1137 commits
to HDR-mod
since this release
new in v2.2-HDR-mod-v0.2.1-1
compared to v2.2-HDR-mod-v0.2.1
:
gplasync actually wasn't compiled with the gplasync patch. Sorry!
v2.2-HDR-mod-v0.2.1
description:
add default configs that enable all features what I consider sensible to be enabled by default.
d3d9:
- fix no fallback existing when trying to upgrade the backbuffer
- fix crashes when games use d3d9 "driver hack formats" (thanks to SmokeyGeahad for helping me debug this!)
- add ability to upgrade 5 more formats
B5G6R5_UNORM
BGR5A1_UNORM
BGR5X1_UNORM
BGRA4_UNORM
BGRX4_UNORM
d3d11:
- add ability to choose
RGBA16_UNORM
as backbuffer and swapchain format (only works on AMD on Windows) - add option to log information about all view types of render targets
+ some other small changes and fixes to hopefully prevent issues.
dxvk_v2.2-HDR-mod-v0.2.1-1.7z
sha256: F3EE4450413EC5098EEE4223A7516213A171F64DC5453936464F3442B674F806
dxvk_v2.2-HDR-mod-v0.2.1-gplasync-4-1.7z
sha256: 5D9DF192A8FE012DBECAC22E8C0C99A8CF5D382364F1DE79CDE862C4B75405E7